private XInt RecFactorial(int n)
        {
            if (n < 2)
            {
                return(XInt.One);
            }

            return(XInt.Pow(this.RecFactorial(n / 2), 2) * this.Swing(n));
        }
        private XInt RecFactorial3(int n)
        {
            if (n < 2)
            {
                return(XInt.One);
            }

            var recFact = this.RecFactorial3(n / 2);
            var sqrFact = XInt.Pow(recFact, 2);
            var swing   = n < Smallswing
                      ? SmallOddSwing3[n]
                      : this.swingDelegate3.EndInvoke(this.results3[--this.taskCounter3]);

            return(sqrFact * swing);
        }
        private XInt OddFactorial(int n)
        {
            XInt oddFact;

            if (n < Smallfact)
            {
                oddFact = SmallOddFactorial[n];
            }
            else
            {
                var sqrOddFact = this.OddFactorial(n / 2);
                var ndiv4      = n / 4;
                var oddFactNd4 = ndiv4 < Smallfact
                               ? SmallOddFactorial[ndiv4]
                               : this.oddFactNdiv4;

                oddFact = XInt.Pow(sqrOddFact, 2) * OddSwing(n, oddFactNd4);
            }

            this.oddFactNdiv4 = this.oddFactNdiv2;
            this.oddFactNdiv2 = oddFact;
            return(oddFact);
        }
        private XInt NestedSquare(int len)
        {
            if (len == 0)
            {
                return(XInt.One);
            }

            var i    = 0;
            var mult = this.multiList[0];

            while (mult > 1)
            {
                if ((mult & 1) == 1)  // is mult odd ?
                {
                    this.primeList[len++] = this.primeList[i];
                }

                this.multiList[i++] = mult >> 1;
                mult = this.multiList[i];
            }

            return(XMath.Product(this.primeList, i, len - i)
                   * XInt.Pow(this.NestedSquare(i), 2));
        }
        public XInt Factorial(int n)
        {
            if (n < 20)
            {
                return(XMath.Factorial(n));
            }

            var rootN   = XMath.FloorSqrt(n);
            var log2N   = XMath.FloorLog2(n);
            var section = new XInt[log2N + 1];

            for (var i = 0; i < section.Length; i++)
            {
                section[i] = XInt.One;
            }

            var sieve  = new PrimeSieve(n);
            var primes = sieve.GetPrimeCollection(3, rootN);

            foreach (var prime in primes)
            {
                int k = 0, m = 0, q = n;

                do
                {
                    m += q /= prime;
                } while (q >= 1);

                while (m > 0)
                {
                    if ((m & 1) == 1)
                    {
                        section[k] *= prime;
                    }
                    m = m / 2;
                    k++;
                }
            }

            var j   = 2;
            var low = n;

            while (low != rootN)
            {
                var high = low;
                low = n / j++;

                if (low < rootN)
                {
                    low = rootN;
                }

                var primorial = sieve.GetPrimorial(low + 1, high);

                if (primorial != XInt.One)
                {
                    int k = 0, m = j - 2;

                    while (m > 0)
                    {
                        if ((m & 1) == 1)
                        {
                            section[k] *= primorial;
                        }
                        m = m / 2;
                        k++;
                    }
                }
            }

            var factorial = section[log2N];

            for (var i = log2N - 1; i >= 0; --i)
            {
                factorial = XInt.Pow(factorial, 2) * section[i];
            }

            var exp2N = n - XMath.BitCount(n);

            return(factorial << exp2N);
        }