public void PointsToLines() { var polygon = ShapeMaker.U(Vector3.Origin, new Vector3(40.0, 40.0), 10.0); var points = polygon.Vertices; Assert.Equal(8.0, Shaper.PointsToLines(points.ToList(), true).Count); }
static void Main(string[] args) { ShapeMaker shapeMaker = new ShapeMaker(); shapeMaker.DrawCircle(); shapeMaker.DrawRectangle(); shapeMaker.DrawSquare(); }
public void Main() { ShapeMaker shapeMaker = new ShapeMaker(); shapeMaker.DrawCircle(); shapeMaker.DrawRectangle(); shapeMaker.DrawSquare(); }
public static void Test() { var shapeMaker = new ShapeMaker(); shapeMaker.DrawCircle(); shapeMaker.DrawRectangle(); shapeMaker.DrawSquare(); }
private static void Facade() { ShapeMaker shapeMaker = new ShapeMaker(); shapeMaker.drawCircle(); shapeMaker.drawRectangle(); shapeMaker.drawSquare(); }
static void Facade() { var shapeMaker = new ShapeMaker(); shapeMaker.DrawCircle(); shapeMaker.DrawRectangle(); shapeMaker.DrawSquare(); }
static void Main() { ShapeMaker shapeMaker = new ShapeMaker(); shapeMaker.DrawTriangle(); shapeMaker.DrawRectangle(); shapeMaker.DrawSquare(); }
public static void Run() { ShapeMaker sm = new ShapeMaker(); sm.DrawCircle(); sm.DrawRectangle(); sm.DrawSquare(); }
public void Ribs() { var ribs = ShapeMaker.L(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Ribs(); Assert.Equal(6, ribs.Count); ribs = ShapeMaker.C(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Ribs(); Assert.Equal(8, ribs.Count); ribs = ShapeMaker.X(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Ribs(); Assert.Equal(12, ribs.Count); }
private void btFacadePattern_Click(object sender, EventArgs e) { string str = ""; ShapeMaker shapeMaker = new ShapeMaker(); str += shapeMaker.drawCircle() + "\r\n"; str += shapeMaker.drawRectangle() + "\r\n"; str += shapeMaker.drawSquare() + "\r\n"; tbOutWindow.Text = str; }
public static void Run() { Console.WriteLine("<Private Class Data Pattern Example>"); Console.WriteLine(); ShapeMaker.GetShape(ShapeType.Circle).Draw(); ShapeMaker.GetShape(ShapeType.Rectangle).Draw(); Console.WriteLine(); Console.WriteLine("</Private Class Data Pattern Example>"); Console.WriteLine(); }
public void Skeleton() { var skeleton = ShapeMaker.L(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Skeleton(); Assert.Equal(8, skeleton.Count); skeleton = ShapeMaker.C(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Skeleton(); Assert.Equal(11, skeleton.Count); skeleton = ShapeMaker.X(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Skeleton(); Assert.Equal(16, skeleton.Count); }
public void L() { var polygon = ShapeMaker.L(Vector3.Origin, new Vector3(3.0, 5.0), 1.0); var vertices = polygon.Vertices; Assert.Contains(vertices, p => p.X == 0.0 && p.Y == 0.0); Assert.Contains(vertices, p => p.X == 3.0 && p.Y == 0.0); Assert.Contains(vertices, p => p.X == 3.0 && p.Y == 1.0); Assert.Contains(vertices, p => p.X == 1.0 && p.Y == 1.0); Assert.Contains(vertices, p => p.X == 1.0 && p.Y == 5.0); Assert.Contains(vertices, p => p.X == 0.0 && p.Y == 5.0); }
public void test_shape_draw() { ShapeMaker shapeMaker = new ShapeMaker(); shapeMaker.DrawCircle(); shapeMaker.DrawSquare(); shapeMaker.DrawRectangle(); Assert.That(shapeMaker.IsCircleDrawn() == true); Assert.That(shapeMaker.IsSquareDrawn() == true); Assert.That(shapeMaker.IsRectangleDrawn() == true); }
public void C() { var polygon = ShapeMaker.C(new Vector3(2.0, 2.0), new Vector3(3.0, 5.0), 1.0); var vertices = polygon.Vertices; Assert.Contains(vertices, p => p.X == 2.0 && p.Y == 2.0); Assert.Contains(vertices, p => p.X == 5.0 && p.Y == 2.0); Assert.Contains(vertices, p => p.X == 5.0 && p.Y == 3.0); Assert.Contains(vertices, p => p.X == 3.0 && p.Y == 3.0); Assert.Contains(vertices, p => p.X == 3.0 && p.Y == 6.0); Assert.Contains(vertices, p => p.X == 5.0 && p.Y == 6.0); Assert.Contains(vertices, p => p.X == 5.0 && p.Y == 7.0); Assert.Contains(vertices, p => p.X == 2.0 && p.Y == 7.0); }
public void FacadeTest() { // Arrange IShapeMaker shapeMaker = new ShapeMaker(); // Act Facade.IShape circle = shapeMaker.CreateCircle(); Facade.IShape square = shapeMaker.CreateSquare(); Facade.IShape triangle = shapeMaker.CreateTriangle(); // Assert Assert.IsInstanceOfType(circle, typeof(Facade.Shapes.Circle)); Assert.IsInstanceOfType(square, typeof(Facade.Shapes.Square)); Assert.IsInstanceOfType(triangle, typeof(Facade.Shapes.Triangle)); }
public static void Run() { var shapeMaker = new ShapeMaker(); Console.WriteLine("<Facade Pattern Example>"); Console.WriteLine(); Console.Write("\t"); shapeMaker.DrawCircle(); Console.Write("\t"); shapeMaker.DrawRectangle(); Console.Write("\t"); shapeMaker.DrawSquare(); Console.WriteLine(); Console.WriteLine("</Facade Pattern Example>"); Console.WriteLine(); }
public void Jigsaw() { var jigsaw = ShapeMaker.L(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Jigsaw(); Assert.Equal(6, jigsaw.Count); jigsaw = ShapeMaker.C(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Jigsaw(); Assert.Equal(8, jigsaw.Count); jigsaw = ShapeMaker.X(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Jigsaw(); Assert.Equal(12, jigsaw.Count); var model = new Model(); foreach (var polygon in jigsaw) { model.AddElement(new Space(polygon, 4.0, new Material(Palette.Aqua, 0.0f, 0.0f, false, null, false, Guid.NewGuid(), "room"))); } model.ToGlTF("../../../../GeometryExTests/output/polygon.Jigsaw.glb"); }
// Use this for initialization void Start () { //Intitalize Components. m_gameBoard = (GameBoard)(GameObject.Find("o_GameBoard")).GetComponent(typeof(GameBoard)); m_shapeMaker = (ShapeMaker)(GameObject.Find("o_ShapeMaker")).GetComponent(typeof(ShapeMaker)); m_playerInput = (PlayerInput)(GameObject.Find("o_PlayerInput")).GetComponent(typeof(PlayerInput)); m_GameOver = (GameOver)(GameObject.Find("img_GameOver")).GetComponent(typeof(GameOver)); m_width = 12; m_height = 24; gameOver = false; lastPlayerInput = 0; //Init functions Debug.Log("Intit 1"); m_gameBoard.initGameBoard(m_width, m_height); Debug.Log("Intit 2"); m_shapeMaker.initShapeMaker(m_gameBoard); Debug.Log("Intit 3"); } //end start
public void FitWithin() { var within = ShapeMaker.U(Vector3.Origin, new Vector3(40.0, 40.0), 10.0); var fit = Polygon.Rectangle(new Vector3(-10.0, 20.0), new Vector3(50.0, 30.0)); var polygons = Shaper.FitWithin(fit, within); Assert.Equal(2, polygons.Count); var vertices = polygons.First().Vertices.ToList(); vertices.AddRange(polygons.Last().Vertices); Assert.Contains(vertices, p => p.X == 0.0 && p.Y == 20.0); Assert.Contains(vertices, p => p.X == 0.0 && p.Y == 30.0); Assert.Contains(vertices, p => p.X == 10.0 && p.Y == 20.0); Assert.Contains(vertices, p => p.X == 10.0 && p.Y == 30.0); Assert.Contains(vertices, p => p.X == 30.0 && p.Y == 20.0); Assert.Contains(vertices, p => p.X == 30.0 && p.Y == 30.0); Assert.Contains(vertices, p => p.X == 40.0 && p.Y == 20.0); Assert.Contains(vertices, p => p.X == 40.0 && p.Y == 30.0); }
public void Spine() { var spine = ShapeMaker.L(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Spine(); Assert.Equal(2, spine.Count); spine = ShapeMaker.C(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Spine(); Assert.Equal(3, spine.Count); spine = ShapeMaker.X(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).Spine(); Assert.Equal(4, spine.Count); var model = new Model(); var corridors = new List <Polygon>(); foreach (var line in spine) { corridors.Add(new Polyline(new[] { line.Start, line.End }).Offset(1.0, EndType.Square).First()); } corridors = Shaper.Merge(corridors); foreach (var corridor in corridors) { model.AddElement(new Space(corridor, 4.0, new Material(Palette.Aqua, 0.0f, 0.0f, false, null, false, Guid.NewGuid(), "corridor"))); } model.ToGlTF("../../../../GeometryExTests/output/polygon.Spine.glb"); }
public void ToMesh() { var mesh = ShapeMaker.C(Vector3.Origin, new Vector3(100.0, 100.0), 25.0).ToMesh(); Assert.Equal(6, mesh.Triangles.Count); }
static void Main(string[] args) { Console.WriteLine("Singleton Pattern"); // Singleton Pattern SingleObject singleObject = SingleObject.Instance(); singleObject.ShowMessage(); Console.WriteLine("\nBuilder Pattern"); // Builder Pattern MealBuilder mealBuilder = new MealBuilder(); Meal vegMeal = mealBuilder.PrepareVegMeal(); Console.WriteLine("Veg Meal"); vegMeal.ShowItems(); Console.WriteLine("Total Cost : " + vegMeal.GetCost()); Meal nonVegMeal = mealBuilder.PrepareNonVegMeal(); Console.WriteLine("NonVeg Meal"); nonVegMeal.ShowItems(); Console.WriteLine("Total Cost : " + nonVegMeal.GetCost()); Console.WriteLine("\nAbstract Factory"); // Abstract Factory Pattern AbstractFactory shapeFactory = FactoryProducer.GetFactory("shape"); IShape circleShape = shapeFactory.GetShape("circle"); circleShape.Draw(); AbstractFactory colorFactory = FactoryProducer.GetFactory("color"); IColor blueColor = colorFactory.GetColor("blue"); blueColor.Fill(); Console.WriteLine("\nAdapter"); //Adapter Pattern AudioPlayer audioPlayer = new AudioPlayer(); audioPlayer.Play("mp4"); audioPlayer.Play("flac"); audioPlayer.Play("vlc"); Console.WriteLine("\nFacade"); //Facade Pattern ShapeMaker shapeMaker = new ShapeMaker(); shapeMaker.DrawCircle(); shapeMaker.DrawRectangle(); shapeMaker.DrawSquare(); Console.WriteLine("\nDecorator doesn't work"); //Decorator Pattern IDecoratorShape rectangle = new RectangleDecorator(); IDecoratorShape redRectangle = new RedShapeDecorator(new RectangleDecorator()); Console.WriteLine("Rectangle with no color"); rectangle.Draw(); Console.WriteLine("Rectangle with color"); redRectangle.Draw(); Console.WriteLine("\nComposite"); //Composite Pattern Employee DSI = new Employee("employee1", "DSI", 100000); Employee chefDeProjet1 = new Employee("employee2", "Chef de projet", 60000); Employee chefDeProjet2 = new Employee("employee3", "Chef de projet", 60000); Employee dev1 = new Employee("employee4", "Développeur", 40000); Employee dev2 = new Employee("employee5", "Développeur", 40000); DSI.Add(chefDeProjet1); DSI.Add(chefDeProjet2); chefDeProjet1.Add(dev1); chefDeProjet2.Add(dev2); Console.WriteLine(DSI.Details()); foreach (Employee e1 in DSI.GetSubordinates()) { Console.WriteLine(e1.Details()); foreach (Employee e2 in e1.GetSubordinates()) { Console.WriteLine(e2.Details()); } } Console.WriteLine("\nBridge"); //Bridge Pattern BridgeShape shape1 = new BridgeCircle(10, 10, 1, new GreenCircle()); BridgeShape shape2 = new BridgeCircle(100, 100, 10, new RedCircle()); shape1.Draw(); shape2.Draw(); Console.WriteLine("\nCommand"); //Command Pattern Stock stock1 = new Stock("laptop", 100); BuyStock buyStock = new BuyStock(stock1); Stock stock2 = new Stock("screen", 30); SellStock sellStock = new SellStock(stock2); Broker broker = new Broker(); broker.TakeOrder(buyStock); broker.TakeOrder(sellStock); broker.PlaceOrders(); Console.WriteLine("\nInterpreter"); //Interpreter Pattern IExpression isMale = InterpreterPatternDemo.GetMaleExpression(); IExpression isMarried = InterpreterPatternDemo.GetMarriedWomanExpression(); Console.WriteLine("John is male ? " + isMale.Interpret("john")); Console.WriteLine("Barbara is male ? " + isMale.Interpret("barbara")); Console.WriteLine("Julie is married ? " + isMarried.Interpret("julie married")); Console.WriteLine("Bob is married ? " + isMarried.Interpret("bob married")); }