public void ShapeI_MoveDown_EnoughSpace() { Board board = new Board(); ShapeI shapeTest = new ShapeI(board); ShapeI shapeTest_expected = new ShapeI(board); String expected = "(5, 1)(6, 1)(4, 1)(3, 1)"; /* first row of the board * Initial position * * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] */ //Act shapeTest.MoveDown(); /* AFter moving one down * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][d][c][a][b][ ][ ] * */ //Assert Assert.AreEqual(expected, shapeTest.getPositionOfBlocks()); }
public void ShapeI_MoveRight_NoSpace() { Board board = new Board(); ShapeI shapeTest = new ShapeI(board); ShapeI shapeTest_expected = new ShapeI(board); String expected = "(8, 0)(9, 0)(7, 0)(6, 0)"; /* First row of the board * Initial position * [ ][ ][ ][d][c][a][b][ ][ ][ ] * */ //Act shapeTest.MoveRight(); shapeTest.MoveRight(); shapeTest.MoveRight(); /* * Move the piece three times to the Right to put it near the Right border * [ ][ ][ ][ ][ ][ ][d][c][a][b] * */ //Now move once more to check if it goes outside the board shapeTest.MoveRight(); //Assert Assert.AreEqual(expected, shapeTest.getPositionOfBlocks()); }
public void ShapeI_Rotate_NoSpace() { Board board = new Board(); ShapeI shapeTest = new ShapeI(board); ShapeI shapeTest_expected = new ShapeI(board); String expected = "(5, 0)(6, 0)(4, 0)(3, 0)"; /* first row of the board * Initial position * * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] */ //Act shapeTest.Rotate(); /* Should keep original position if unable to rotate * * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] */ //Assert Assert.AreEqual(expected, shapeTest.getPositionOfBlocks()); }
public void Rotate_ShapeI_EnoughSpace() { //arange IBoard board = new TestBoard(createEmptyBoard(10, 10)); IShape shape = new ShapeI(board); //act shape.MoveDown(); shape.Rotate(); int x1 = shape[3].Position.X; int y1 = shape[3].Position.Y; shape.Rotate(); int x2 = shape[3].Position.X; int y2 = shape[3].Position.Y; shape.Rotate(); int x3 = shape[3].Position.X; int y3 = shape[3].Position.Y; //assert Assert.AreEqual(6, x1); //expected, actual Assert.AreEqual(0, y1); Assert.AreEqual(7, x2); //expected, actual Assert.AreEqual(1, y2); Assert.AreEqual(6, x1); //expected, actual Assert.AreEqual(0, y1); }
public void ShapeI_MoveDown_NoSpace() { Board board = new Board(); ShapeI shapeTest = new ShapeI(board); ShapeI shapeTest_expected = new ShapeI(board); String expected = "(5, 19)(6, 19)(4, 19)(3, 19)"; /* last row of the board * Initial position * [ ][ ][ ][d][c][a][b][ ][ ][ ] * */ //Act - Move the piece to the bottom of board for (int i = 0; i < 20; i++) { shapeTest.MoveDown(); } /* * Now in the last row of the board * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][d][c][a][b][ ][ ][ ] * */ //Now move once more to check if it goes outside the board shapeTest.MoveDown(); //Assert Assert.AreEqual(expected, shapeTest.getPositionOfBlocks()); }
public void NextRotationYCorrectValueTest() { _shapeI = new ShapeI(); int expected = _shapeI.Y + 1; int actual = _shapeI.NextRotationY(); Assert.AreEqual(expected, actual); }
public void NextRotationYIncorrectValueTest() { _shapeI = new ShapeI(); _shapeI.Rotation = 2; int expected = 1; int actual = _shapeI.NextRotationY(); Assert.AreNotEqual(expected, actual); }
public void WheelYChangeTest() { _shapeI = new ShapeI(); int oldY = _shapeI.Y; _shapeI.Wheel(); int newY = _shapeI.Y; Assert.IsTrue(oldY < newY); }
public void WheelXChangeTest() { _shapeI = new ShapeI(); int oldX = _shapeI.X; _shapeI.Wheel(); int newX = _shapeI.X; Assert.IsTrue(oldX > newX); }
public void NextRotationCorrectValueTest() { _shapeI = new ShapeI(); int[,] expected = new int[1, 4] { { 1, 1, 1, 1 } }; int[,] actual = _shapeI.NextRotation(_shapeI.Rotation); Assert.AreEqual(expected.ToString(), actual.ToString()); }
public void TestMoveRight() { var shape = new ShapeI(new Point(2, 3)); shape.MoveRight(); Assert.AreEqual(3, shape.Tiles[0].Position.X); Assert.AreEqual(4, shape.Tiles[1].Position.X); Assert.AreEqual(5, shape.Tiles[2].Position.X); Assert.AreEqual(6, shape.Tiles[3].Position.X); }
public void ShapeRotationShouldBeNinety() { // Arrange var shapeI = new ShapeI(0, 0, ShapeRotation.Zero); // Act shapeI.Rotate(); // Assert shapeI.Rotation.Should().Be(ShapeRotation.Ninety); }
public void visit(ShapeI iShape) { iShape.draw()[1].X++; iShape.draw()[1].Y--; iShape.draw()[2].X += 2; iShape.draw()[2].Y -= 2; iShape.draw()[3].X += 3; iShape.draw()[3].Y -= 3; iShape.setPos(12); iShape.findHighestCell(); iShape.findLowestCell(); }
public void ShapeI_Constructor() { //assign IBoard board = new TestBoard(); Shape i = new ShapeI(board); //act i.MoveDown(); i.Rotate(); i.Rotate(); //assert Assert.AreEqual(new Point(5, 1), i[1].Position); }
public void ShapeI_Reset() { Board board = new Board(); ShapeI shapeTest = new ShapeI(board); ShapeI shapeTest_expected = new ShapeI(board); String expected = "(5, 0)(6, 0)(4, 0)(3, 0)"; /* first row of the board * Initial position * * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] */ //Act shapeTest.MoveDown(); shapeTest.MoveDown(); shapeTest.MoveLeft(); shapeTest.MoveLeft(); shapeTest.MoveLeft(); shapeTest.Rotate(); /* Position after moving * * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][b][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][a][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][c][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][d][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * */ shapeTest.Reset(); /* Should be back to original position * * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * */ //Assert Assert.AreEqual(expected, shapeTest.getPositionOfBlocks()); }
public void MoveDown_EnoughSpace() { //arange IBoard board = new TestBoard(createEmptyBoard(10, 10)); IShape shape = new ShapeI(board); //act shape.MoveDown(); int x = shape[0].Position.X; int y = shape[0].Position.Y; //assert Assert.AreEqual(4, x); //expected, actual Assert.AreEqual(1, y); }
public void Drop_NoSpace_EmptyBoard() { //arange IBoard board = new TestBoard(createEmptyBoard(10, 1)); IShape shape = new ShapeI(board); //act shape.Drop(); int x = shape[0].Position.X; int y = shape[0].Position.Y; //assert Assert.AreEqual(4, x); //expected, actual Assert.AreEqual(0, y); }
public void Drop_EnoughSpace_BoardWithLine() { //arange IBoard board = new TestBoard(createBoardWithLineHor()); IShape shape = new ShapeI(board); //act shape.Drop(); int x = shape[0].Position.X; int y = shape[0].Position.Y; //assert Assert.AreEqual(4, x); //expected, actual Assert.AreEqual(8, y); }
public void Move_OnJoinPile() { //arange IBoard board = new TestBoard(createEmptyBoard(10, 10)); IShape shape = new ShapeI(board); bool eventJoin = false; shape.JoinPile += () => eventJoin = true; //act shape.Drop(); //assert Assert.IsTrue(eventJoin); }
public void Rotate_ShapeI_NoSpace() { //arange IBoard board = new TestBoard(createEmptyBoard(10, 10)); IShape shape = new ShapeI(board); //act shape.Rotate(); int x = shape[3].Position.X; int y = shape[3].Position.Y; //assert Assert.AreEqual(7, x); //expected, actual Assert.AreEqual(0, y); }
public void BlockProperty_Return() { //arrange IBoard board = new TestBoard(createEmptyBoard(10, 10)); IShape shape = new ShapeI(board); //act try { Block b = shape[-1]; //arrange Assert.Fail(); } catch (IndexOutOfRangeException e) { } }
public void MoveLeft_NoSpace_BoardWithLine() { //arange IBoard board = new TestBoard (createBoardWithLineVert(3, 1, (i => i < 10))); IShape shape = new ShapeI(board); //act shape.MoveLeft(); int x = shape[0].Position.X; int y = shape[0].Position.Y; //assert Assert.AreEqual(4, x); //expected, actual Assert.AreEqual(0, y); }
public void ShapeI_Rotate2_EnoughSpace() { Board board = new Board(); ShapeI shapeTest = new ShapeI(board); ShapeI shapeTest_expected = new ShapeI(board); String expected = "(5, 1)(6, 1)(4, 1)(3, 1)"; /* first row of the board * Initial position * * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] */ //Act shapeTest.MoveDown(); /* AFter moving down to allow space to rotate * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * */ shapeTest.Rotate(); shapeTest.Rotate(); /* Should keep original position after rotating twice. * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * */ //Assert Assert.AreEqual(expected, shapeTest.getPositionOfBlocks()); }
public void ShapeI_Rotate1_EnoughSpace() { Board board = new Board(); ShapeI shapeTest = new ShapeI(board); ShapeI shapeTest_expected = new ShapeI(board); String expected = "(5, 1)(5, 0)(5, 2)(5, 3)"; /* first row of the board * Initial position * * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] */ //Act shapeTest.MoveDown(); /* AFter moving down to allow space to rotate * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][d][c][a][b][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] * */ shapeTest.Rotate(); /* Should look like this after rotating once. * [ ][ ][ ][ ][ ][b][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][a][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][c][ ][ ][ ][ ] * [ ][ ][ ][ ][ ][d][ ][ ][ ][ ] * */ //Assert Assert.AreEqual(expected, shapeTest.getPositionOfBlocks()); }
public void ShapeI_MoveRight_EnoughSpace() { Board board = new Board(); ShapeI shapeTest = new ShapeI(board); ShapeI shapeTest_expected = new ShapeI(board); String expected = "(6, 0)(7, 0)(5, 0)(4, 0)"; /* First row of the board * Initial position * * [ ][ ][ ][d][c][a][b][ ][ ][ ] * */ //Act shapeTest.MoveRight(); /* AFter moving one to the right * [ ][ ][ ][ ][d][c][a][b][ ][ ] * */ //Assert Assert.AreEqual(expected, shapeTest.getPositionOfBlocks()); }
public void YIncorrectValueTest() { _shapeI = new ShapeI(); _shapeI.Y = 17; }
public void XNegativeValueTest() { _shapeI = new ShapeI(); _shapeI.X = -2; }
public void XIncorrectValueTest() { _shapeI = new ShapeI(); _shapeI.X = 11; }
public void RotatioтNegativeValueTest() { _shapeI = new ShapeI(); _shapeI.Rotation = -1; }
public void visit(ShapeI iShape) { moveLeft(iShape); }
public void YNegativeValueTest() { _shapeI = new ShapeI(); _shapeI.Y = -1; }