Example #1
0
    void Start()
    {
        SetHitPointext(currentHitPoint);
        SetLevelText(currentLevel);

        main.IsEnemyDead = false;

        shakeButton = GetComponent <ShakeButton>();
        shakeButton.EnableShake();
    }
Example #2
0
        void ReleaseDesignerOutlets()
        {
            if (ShakeButton != null)
            {
                ShakeButton.Dispose();
                ShakeButton = null;
            }

            if (ShakingField != null)
            {
                ShakingField.Dispose();
                ShakingField = null;
            }
        }