public ShapeShaderCommand(int index, ShaderType shaderType, string value) : base( index, shaderType.ShapeShader(), value, t => t.GetScript(shaderType), (t, v) => t.SetScript(shaderType, v)) { }
public ShapeShaderCommand(int index, ShaderType shaderType, string value) : base( index, shaderType.ShapeShader(), value, t => t.GetScript(shaderType), (t, v) => t.SetScript(shaderType, v)) { }