Example #1
0
 public ShaderTabEditor(IShaderInfo info, IRenderTechniquePass pass)
 {
     this.Info   = info;
     this.pass   = pass;
     Lines       = new ObservableCollection <int>();
     environment = new ShaderDevelopmentEnvironment();
 }
Example #2
0
 public EditorWordSelectedCommand(ShaderDevelopmentEnvironment environment)
 {
     this.environment = environment;
 }
Example #3
0
 public IntellisenseInvokedCommand(ShaderDevelopmentEnvironment environment)
 {
     this.environment = environment;
 }