Example #1
0
 public void Connect(Sfs2X.Util.ConfigData config)
 {
     if (!sfs.IsConnected)
     {
         sfsConfig = config;
         UnityEngine.Debug.Log("Starting the connection request");
         sfs.Connect(config);
     }
     else
     {
         UnityEngine.Debug.LogWarning("The Smartfox already connected");
     }
 }
Example #2
0
        public void Connect(
            string host    = "game01.mundodositio.globo.com",
            int port       = 9933,
            string zone    = "Matheus",
            bool debugMode = true,
            OnSmartfoxResponse onSFSConnection = null)
        {
            Sfs2X.Util.ConfigData config = new Sfs2X.Util.ConfigData();
            config.Debug = debugMode;
            config.Host  = host;
            config.Port  = port;
            config.Zone  = zone;

            if (onSFSConnection != null)
            {
                onConnection += onSFSConnection;
            }

            Connect(config);
        }