// Start is called before the first frame update
 void Start()
 {
     pause         = false;
     errorTimer    = 0.5f;
     fishingScript = GetComponentInParent <SetupFishing>();
     SetupFishingPivots();
     stopMoving   = false;
     moveUp       = false;
     hookVelocity = hookStartingVelocity;
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     fishingScript           = GetComponentInParent <SetupFishing>();
     errorTimer              = 0.5f;
     pause                   = false;
     pressedA                = false;
     moveLeft                = false;
     isCaught                = false;
     fish.transform.position = new Vector3(leftPivot.position.x, fishGrounds.position.y, 0);
 }