Example #1
0
    // When exit button is pressed. Goes to main menu and resets all changes that wheren't saved
    public void ExitSettings()
    {
        if (changed)
        {
            //TODO Show "Are u sure u want to exit without saving?"

            if (PlayerPrefs.HasKey("settings_brightness"))
            {
                brightness = PlayerPrefs.GetFloat("settings_brightness");
            }
            else
            {
                brightness = 1f;
            }

            settingsReset.ResetBrightnessSlider();

            ResetVolumes();

            SetChanged(false);
            //return;
        }


        swingObject.transform.SetParent(swingHolder.transform);

        mainPanel.SetActive(true);
        gameObject.SetActive(false);
    }