public void InitializeSettings() { _settings = new SettingsObject(); cDMult.SelectedIndex = 0; cDType.SelectedIndex = 0; cGravity.SelectedIndex = 0; cFloors.SelectedIndex = 0; cMode.SelectedIndex = 0; cLink.SelectedIndex = 0; cTatl.SelectedIndex = 0; cClockSpeed.SelectedIndex = 0; cSpoiler.Checked = true; cSoS.Checked = true; cGossip.Checked = true; bTunic.BackColor = Color.FromArgb(0x1E, 0x69, 0x1B); _settings.GenerateROM = true; _settings.GenerateSpoilerLog = true; _settings.ExcludeSongOfSoaring = true; _settings.EnableGossipHints = true; _settings.TunicColor = bTunic.BackColor; _settings.Seed = Math.Abs(Environment.TickCount); tSeed.Text = _settings.Seed.ToString(); var oldSettingsString = tSString.Text; UpdateSettingsString(); _oldSettingsString = oldSettingsString; }
public Settings(string connString1, string resultPath, string dbType) { Logger.Info("Creating settings object"); ConnString1 = connString1; ConfigPath = resultPath; var listStrings = new List <DatabaseConnection>(); switch (dbType.ToLower()) { case "mssql": listStrings.Add(GetMsDatabaseConnection(connString1, dbType)); SettingsObject = new SettingsObject { DatabaseConnections = listStrings, ResultPath = resultPath }; break; case "mysql": listStrings.Add(GetMyDatabaseConnection(connString1, dbType)); SettingsObject = new SettingsObject { DatabaseConnections = listStrings, ResultPath = resultPath }; break; default: throw new ArgumentOutOfRangeException(); } }
///<summary> ///Sets the whole dictionary to the values in a given settings ///<summary> public void SetDict(SettingsObject settings) { GameEnum flag = GameEnum.Temperature; while (flag != GameEnum.Null) { float value; switch (flag) { case GameEnum.Temperature: value = settings.temperature; break; case GameEnum.Brightness: value = settings.brightness; break; case GameEnum.Volume: value = settings.volume; break; default: throw new System.Exception("Calvin: Enum has not yet been integrated into dictionary."); } game_dict[flag] = value; flag++; } }
// Use this for initialization protected virtual void Start() { GameObject so = Resources.Load("Settings Object") as GameObject; GameObject op = Resources.Load("Object Pool") as GameObject; op = Instantiate(op); objectPool = op.GetComponent <ObjectPool>(); menuButtons = new List <MenuButton>(FindObjectsOfType <MenuButton>()); if (GameStorage.Exists(Application.persistentDataPath + SaveKey.PLAYERDATA_KEY)) { currentSaveData = GameStorage.Load <PlayerSaveData>(Application.persistentDataPath + SaveKey.PLAYERDATA_KEY); Debug.Log(currentSaveData.getCompanionData().mySkills.Count); for (int i = 0; i < menuButtons.Count; i++) { menuButtons[i].NotifyThatPlayerHasSavedBefore(); } } else { currentSaveData = new PlayerSaveData(Application.persistentDataPath + SaveKey.PLAYERDATA_KEY); playerShouldBeTutored = true; } SceneNavigation.singleton.saveGameContent += SaveGameData; settingsObject = objectPool.registerObject <SettingsObject>(so); objectPool.activateObject(settingsObject); }
public static void CreateSpoilerLog(RandomizedResult randomized, SettingsObject settings) { var itemList = randomized.ItemList .Where(io => !io.Item.IsFake()) .Select(u => new SpoilerItem(u)); var settingsString = settings.ToString(); var directory = Path.GetDirectoryName(settings.OutputROMFilename); var filename = $"{Path.GetFileNameWithoutExtension(settings.OutputROMFilename)}"; var plainTextRegex = new Regex("[^a-zA-Z0-9' .\\-]+"); Spoiler spoiler = new Spoiler() { Version = MainForm.AssemblyVersion.Substring(26), SettingsString = settingsString, Seed = settings.Seed, RandomizeDungeonEntrances = settings.RandomizeDungeonEntrances, ItemList = itemList.Where(u => !u.Item.IsFake()).ToList(), NewDestinationIndices = randomized.NewDestinationIndices, Logic = randomized.Logic, CustomItemListString = settings.UseCustomItemList ? settings.CustomItemListString : null, CustomStartingItemListString = settings.CustomStartingItemList.Any() ? settings.CustomStartingItemListString : null, GossipHints = randomized.GossipQuotes?.ToDictionary(me => (GossipQuote)me.Id, (me) => { var message = me.Message.Substring(1); var soundEffect = message.Substring(0, 2); message = message.Substring(2); if (soundEffect == "\x69\x0C") { // real } else if (soundEffect == "\x69\x0A") { // fake message = "FAKE - " + message; } else { // junk message = "JUNK - " + message; } return(plainTextRegex.Replace(message.Replace("\x11", " "), "")); }), }; if (settings.GenerateHTMLLog) { filename += "_SpoilerLog.html"; using (StreamWriter newlog = new StreamWriter(Path.Combine(directory, filename))) { Templates.HtmlSpoiler htmlspoiler = new Templates.HtmlSpoiler(spoiler); newlog.Write(htmlspoiler.TransformText()); } } else { filename += "_SpoilerLog.txt"; CreateTextSpoilerLog(spoiler, Path.Combine(directory, filename)); } }
private bool SetConfiguration(XElement configurationXml) { // Check for null if (configurationXml == null) { SetError("'configurationXML' of the MainViewModel was null."); return(false); } // Try parse configuration xml try { Configuration = new Settings.Configuration(configurationXml); Configuration.PropertyChanged += ConfigurationPropertyChanged; } catch (Exception) { SetError(string.Format("Error parsing '{0}' input.", configurationXml)); return(false); } // Try create settings graph try { SettingsObjects = SettingsObject.BuildGraph(Configuration); } catch (Exception) { SetError(string.Format("Error building settings graph from '{0}'.", configurationXml)); return(false); } _initConfigXml = configurationXml; return(true); }
public void LoadSettingsFromJson() { if (Properties.Settings.Default.SettingsJSON != "") { SettingsObject settingsLoaded = JsonConvert.DeserializeObject <SettingsObject>(Properties.Settings.Default.SettingsJSON); txtAccount.Text = settingsLoaded.Account; txtSignInCode.Text = settingsLoaded.SignInCode; chkFullscreen.Checked = settingsLoaded.FullScreen; chkWindowed.Checked = settingsLoaded.Windowed; chkVsync.Checked = settingsLoaded.vSync; chkNoLauncher.Checked = settingsLoaded.NoLauncher; chkShowFps.Checked = settingsLoaded.ShowFps; chkD3d9.Checked = settingsLoaded.D3d9; chkNod3d9.Checked = settingsLoaded.NoD3d9; if (settingsLoaded.Width != 0) { txtWidth.Text = settingsLoaded.Width.ToString(); } if (settingsLoaded.Height != 0) { txtHeight.Text = settingsLoaded.Height.ToString(); } spinAdapter.Value = settingsLoaded.Adapter; cbEnvironment.SelectedIndex = settingsLoaded.Environment; } }
private static SettingsObject SanityCheck(SettingsObject settings) { if (settings.EnableIPLookup && string.IsNullOrEmpty(settings.IPLookupURL)) { settings.IPLookupURL = Common.Constants.FALLBACK_LOOKUPURL; } return(settings); }
/// <summary> /// Write new settings to the JSON file /// </summary> /// <param name="settings"></param> private void WriteSettings(SettingsObject settings) { string path = GetSettingsDirectory(); string logsPath = GetDefaultLogsDirectory(); Directory.CreateDirectory(path); // Create directories and subdirectories if they don't already exist Directory.CreateDirectory(logsPath); File.WriteAllText(GetSettingsFilePath(), JsonConvert.SerializeObject(settings, Formatting.Indented)); }
private DeviceCreationInfo CreateTestInfo() { dynamic settings = new SettingsObject(); settings.name = "ProperDeviceName"; settings.displayName = "ProperDisplayName"; return(new Module.DeviceCreationInfo(settings, new Module.ServiceManager(), new Module.DeviceManager())); }
///<summary> /// Returns true if the current settings are exactly the same as a given SettingsObject. ///<summary> public bool isSettingsSame(SettingsObject settings) { GameEnum flag = GameEnum.Temperature; while (flag != GameEnum.Null) { float value; switch (flag) { case GameEnum.Temperature: value = settings.temperature; break; case GameEnum.Brightness: value = settings.brightness; break; case GameEnum.Volume: value = settings.volume; break; case GameEnum.RedX: value = settings.redX; break; case GameEnum.RedY: value = settings.redY; break; case GameEnum.BlueX: value = settings.blueX; break; case GameEnum.BlueY: value = settings.blueY; break; case GameEnum.YellowX: value = settings.yellowX; break; case GameEnum.YellowY: value = settings.yellowY; break; default: throw new System.Exception("Calvin: Enum has not yet been integrated into dictionary."); } if (!isSimilar(value, GetValue(flag))) { return(false); } flag++; } return(true); }
public static dynamic GetDefaultDeviceConfig(Type deviceType) { dynamic config = new SettingsObject(); config.name = "ProperDeviceName"; config.voiceName = "ProperDeviceVoiceName"; config.type = deviceType.AssemblyQualifiedName; return(config); }
public void SaveLoadTest() { SettingsObject.Instance.Common.ClearTmpFolder = true; SettingsObject settingsObject = SettingsObject.Load(); Assert.AreEqual(true, settingsObject.Common.ClearTmpFolder); SettingsObject.Instance.Common.ClearTmpFolder = false; settingsObject = SettingsObject.Load(); Assert.AreEqual(false, settingsObject.Common.ClearTmpFolder); }
public override void SetQuickAccessProperties() { //Create QuickAccessProperties - Are set as SettingsObject<T> so it doesn't need to be reapplied on Changing Settings //Usable like Settings.RightKey //Use this: UpKey = GetSetting <Keys>("upKey"); DownKey = GetSetting <Keys>("downKey"); LeftKey = GetSetting <Keys>("leftKey"); RightKey = GetSetting <Keys>("rightKey"); ExitKey = GetSetting <Keys>("exitKey"); }
private void ShowOptions(object arg) { SettingsObject settings = Documents.FirstOrDefault(x => x is SettingsObject) as SettingsObject; if (settings == null) { Documents.Add(SettingsObject.Instance); } ActiveDocument = SettingsObject.Instance; }
private EventService CreateEventService() { var util = new TestUtil(); dynamic config = new SettingsObject(); config.Name = "EventService"; config.Type = typeof(EventService).AssemblyQualifiedName; return((EventService)util.CreateService(config)); }
private void SetDefaults(object sender, EventArgs e) { // Adjust settings and reset sliders localSettings = new SettingsObject(null); updateCuesDisplay(); updateSliderBPMGainDisplay(localSettings.OneTapGain); updateSliderBPMDurationDisplay(localSettings.OneTapDuration); sliderBPMGain.Value = 20; sliderDuration.Value = 30; pickLiftType.SelectedIndex = (int)localSettings.OneTapType; AdjustPicker(null, null); }
protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack && Request.Cookies["CIS3342_Cookie"] != null) { HttpCookie cookieE = Request.Cookies["CIS3342_Cookie"]; lblFirstName.Text = cookieE.Values["firstName"].ToString() + " "; lblFirstName.Text += cookieE.Values["lastName"].ToString(); FillALlRecordsFromGetUserFriendsTable(); //populates ArrayList with all friend requests NewFeedAndWall(); //populates your wall and newfeed } else if (!IsPostBack && Request.Cookies["CIS3342_Cookie"] == null) { Response.Redirect("LogIn.aspx"); } if (!IsPostBack && Request.Cookies["CIS3342_CookieCustom"] != null) { //code here to deserialize the user's loginPreferences and background color HttpCookie cookieE = Request.Cookies["CIS3342_Cookie"]; int userID = int.Parse(cookieE.Values["userID"]); SettingsObject tempSettingsObject = SerializeAndDeserializing.Deserializing(userID); HttpCookie myCookieTheme = new HttpCookie("CIS3342_CookieCustom"); myCookieTheme.Values["backgroundColors"] = tempSettingsObject.BackGroundColor; //String backgroundColors = myCookieTheme.Values["backgroundColors"]; //PageBody.Attributes.Add("style", backgroundColors); Response.Cookies.Add(myCookieTheme); SetCustomSetting(); //code here to deserialize the user's loginPreferences and background color } else { //code here to deserialize the user's loginPreferences and background color HttpCookie cookieE = Request.Cookies["CIS3342_Cookie"]; int userID = int.Parse(cookieE.Values["userID"]); SettingsObject tempSettingsObject = SerializeAndDeserializing.Deserializing(userID); HttpCookie myCookieTheme = new HttpCookie("CIS3342_CookieCustom"); myCookieTheme.Values["backgroundColors"] = tempSettingsObject.BackGroundColor; //String backgroundColors = myCookieTheme.Values["backgroundColors"]; //PageBody.Attributes.Add("style", backgroundColors); Response.Cookies.Add(myCookieTheme); SetCustomSetting(); //code here to deserialize the user's loginPreferences and background color } imgAJAX.ImageUrl = "../IMG/city.jpg"; }
public void InitializeSettings() { _settings = new SettingsObject(); cDMult.SelectedIndex = 0; cDType.SelectedIndex = 0; cGravity.SelectedIndex = 0; cFloors.SelectedIndex = 0; cMode.SelectedIndex = 0; cLink.SelectedIndex = 0; cTatl.SelectedIndex = 0; cGossipHints.SelectedIndex = 0; cClockSpeed.SelectedIndex = 0; cBlastCooldown.SelectedIndex = 0; cMusic.SelectedIndex = 0; cSpoiler.Checked = true; cSoS.Checked = true; cNoDowngrades.Checked = true; cShopAppearance.Checked = true; cEponaSword.Checked = true; cCutsc.Checked = true; cQText.Checked = true; cUpdateChests.Checked = true; cAdditional.Checked = true; cNoStartingItems.Checked = true; bTunic.BackColor = Color.FromArgb(0x1E, 0x69, 0x1B); _settings.GenerateROM = true; _settings.GenerateSpoilerLog = true; _settings.ExcludeSongOfSoaring = true; _settings.PreventDowngrades = true; _settings.UpdateShopAppearance = true; _settings.FixEponaSword = true; _settings.ShortenCutscenes = true; _settings.QuickTextEnabled = true; _settings.UpdateChests = true; _settings.AddOther = true; _settings.NoStartingItems = true; _settings.TunicColor = bTunic.BackColor; _settings.Seed = Math.Abs(Environment.TickCount); tSeed.Text = _settings.Seed.ToString(); tbUserLogic.Enabled = false; bLoadLogic.Enabled = false; var oldSettingsString = tSString.Text; UpdateSettingsString(); _oldSettingsString = oldSettingsString; }
private void UpdateSettingsView(SettingsObject settingsObject) { if (!settingsObject.IsSelected) { settingsObject.IsSelected = true; } // Instantiate view model var vm = CreateViewModel(settingsObject.ViewModel, settingsObject.Object); Items.Add(vm); ActivateItem(vm); }
public override void DeleteSetting(SettingsObject settings) { var settingType = settings.GetType(); foreach (var field in GetSettingsFields(settingType)) { DeletePropertyValue(settingType, settings.ID, field.Name); } foreach (var property in GetSettingsProperties(settings.GetType())) { DeletePropertyValue(settingType, settings.ID, property.Name); } }
private static SettingsObject LoadSettings() { SettingsObject settings = null; if (File.Exists(JsonFile)) { settings = JsonConvert.DeserializeObject <SettingsObject>(File.ReadAllText(JsonFile)); } if (settings == null) { settings = new SettingsObject(true); } return(settings); }
private LampDevice CreateLampDevice() { var util = new TestUtil(); dynamic config = new SettingsObject(); config.Name = "LampTest"; config.Type = typeof(LampServiceMock).AssemblyQualifiedName; util.CreateService(config); var deviceConfiguration = GetDeviceConfiguration(); return((LampDevice)util.CreateDevice(deviceConfiguration)); }
public void LoadDefaultSettings() { Settings = new SettingsObject(); Settings.Key = ""; Settings.Secret = ""; Settings.FirstUse = true; Settings.AppRequestMode = BtcE.Filtering.RequestModes.SmoothHttpRequest; Settings.AutoStart = true; Settings.UpdateIntervalms = 10000; Settings.AllowTrade = false; Settings.AllowSell = false; Settings.AllowBuy = false; Settings.BuyDeltaThreshold = 0.1m; Settings.SellDeltaThreshold = -0.1m; Settings.BuyProfit = 0.002m; Settings.SellProfit = 0.002m; Settings.BuyAmount = "0.0104"; Settings.SellAmount = "0.0104"; Settings.CancelOrders = true; Settings.CancelOrderTimeoutms = 10000; Settings.AutoCheckForUpdate = true; Settings.AmountRoundDigits = 8; Settings.RateRoundDigits = 3; Settings.ConsiderFeeInSell = true; Settings.ConsiderFeeInBuy = true; Settings.Username = ""; Settings.Password = ""; Settings.SeperateDays = true; Settings.LimitBuyOrders = true; Settings.LimitBuyOrdersValue = 1; Settings.LimitSellOrders = true; Settings.LimitSellOrdersValue = 1; Settings.CancelBuyOrders = false; Settings.CancelBuyOrdersTimeout = 240m; Settings.CancelSellyOrders = false; Settings.CancelSellOrdersTimeout = 240m; Settings.BuyCondition = true; //True: > , False : < Settings.SellCondition = false; //True : > , False : < Settings.UseTrueTruePermission = true; Settings.activePair = BtcE.BtcePairHelper.FromString("btc_usd"); Settings.History = new List <LogObj>(); }
private int CheckIfFileExistsAlready(string name) { SettingsObject s = SettingsObject.GetInstance; string path = Path.Combine(s.OutPutDir, name); string[] files = Directory.GetFiles(s.OutPutDir, "*", SearchOption.AllDirectories); foreach (string f in files) { if (f.Contains(name)) { return(1); } } return(0); }
public void BuildGraphWhereObjectsContainCircularReferencesExpectedCircularReferencesAreIgnored() { // Create object graph MockSettingsObjectA settingsObjectA = new MockSettingsObjectA { SettingsC = new MockSettingsObjectC(), }; settingsObjectA.SettingsC.SettingsA = settingsObjectA; List <SettingsObject> settingsGraph = SettingsObject.BuildGraph(settingsObjectA); Assert.AreEqual(settingsObjectA.SettingsC, settingsGraph[0].Object, "Properties at root level aren't being found."); Assert.AreEqual(0, settingsGraph[0].Children.Count, "settingsObjectA.SettingsC should have no children because this would be a circular reference."); Assert.AreEqual(1, settingsGraph.Count, "One root node was expected for settingsObjectA.SettingsC."); }
protected override void SaveInternal(SettingsObject settings) { var settingType = settings.GetType(); foreach (var field in GetSettingsFields(settings.GetType())) { SavePropertyValue(settingType, settings.ID, field.Name, field.GetValue(settings)); } foreach (var property in GetSettingsProperties(settings.GetType())) { SavePropertyValue(settingType, settings.ID, property.Name, property.GetValue(settings, null)); } NSUserDefaults.StandardUserDefaults.Synchronize(); }
public SettingsManager() { if (File.Exists(SETTINGS_FILENAME)) { SettingsObject = LoadFile(SETTINGS_FILENAME); } if (SettingsObject != null) { return; } SettingsObject = InitializeDefaultSettings(); WriteFile(); }
public string Execute(string[] args, out bool result) { try { SettingsObject settings = SettingsObject.GetInstance; string[] arguments = new string[1]; arguments[0] = settings.ToJson(); CommandRecievedEventArgs c = new CommandRecievedEventArgs((int)CommandEnum.GetConfigCommand, arguments, null); result = true; return(c.ToJson()); } catch (Exception e) { result = false; return(e.ToString()); } }
private void btnSave_Click(object sender, EventArgs e) { txtHaloOnlineDir.Text = PathAddBackslash(txtHaloOnlineDir.Text); if (checkInstallDir(txtHaloOnlineDir.Text)) { SettingsObject settingsSave = new SettingsObject { Account = txtAccount.Text, SignInCode = txtSignInCode.Text, FullScreen = chkFullscreen.Checked, Windowed = chkWindowed.Checked, vSync = chkVsync.Checked, NoLauncher = chkNoLauncher.Checked, ShowFps = chkShowFps.Checked, D3d9 = chkD3d9.Checked, NoD3d9 = chkNod3d9.Checked, Adapter = Convert.ToInt32(spinAdapter.Value), }; if (!String.IsNullOrEmpty(txtWidth.Text)) { settingsSave.Width = Convert.ToInt32(txtWidth.Text); } if (!String.IsNullOrEmpty(txtHeight.Text)) { settingsSave.Height = Convert.ToInt32(txtHeight.Text); } if (cbEnvironment.SelectedIndex >= 0) { settingsSave.Environment = cbEnvironment.SelectedIndex; } string jsonSaveSettings = JsonConvert.SerializeObject(settingsSave, Formatting.Indented); Properties.Settings.Default.BetaOptIn = chkBranch.Checked; Properties.Settings.Default.HaloLaunchArguments = launchString; Properties.Settings.Default.SettingsJSON = jsonSaveSettings; Properties.Settings.Default.HaloOnlineFolder = txtHaloOnlineDir.Text; Properties.Settings.Default.Save(); DarkPluginLib.DarkSettings.HaloOnlineFolder = Properties.Settings.Default.HaloOnlineFolder; ConsoleLog.WriteLine("Saved Settings."); DevExpress.XtraEditors.XtraMessageBox.Show("Settings Saved!"); } }
/// <summary> /// Adds or updates a settings entry with a new settings object /// </summary> /// <param name="settings_object">The object to add to the settings objects lsit</param> public static void AddSettings(object settings_object) { //is the object serializable if (!settings_object.GetType().IsSerializable) throw new Exception("The provided settings object is not serializable"); // look for an existing settings object instance matching the object type name SettingsObject object_entry = SettingsObjects.Find( delegate(SettingsObject obj) { return obj.ObjectTypeName == settings_object.GetType().Name; } ); int version = GetSettingsVersion(settings_object); // if the version does not match, delete it if ((object_entry != null) && (object_entry.SettingsVersion != version)) { SettingsObjects.Remove(object_entry); object_entry = null; } // if no matching entry was found, create a new one and add it to the list if (object_entry == null) { object_entry = new SettingsObject(); object_entry.ObjectTypeName = settings_object.GetType().Name; SettingsObjects.Add(object_entry); } // set the object instance of the settings entry object_entry.ObjectInstance = settings_object; object_entry.SettingsVersion = GetSettingsVersion(settings_object); }
/// <summary> /// Container Class for all the properties for organization. /// </summary> /// <param name="c"></param> public TorqueScriptTemplate(ref dnTorque c) { m_ts = c; _mConsoleobject = new ConsoleObject(ref c); _mMathobject = new tMath(ref c); _mUtil = new UtilObject(ref c); _mHTTPObject = new HTTPObjectObject(ref c); _mTCPObject = new TCPObjectObject(ref c); _mDynamicConsoleMethodComponent = new DynamicConsoleMethodComponentObject(ref c); _mSimComponent = new SimComponentObject(ref c); _mArrayObject = new ArrayObjectObject(ref c); _mConsoleLogger = new ConsoleLoggerObject(ref c); _mFieldBrushObject = new FieldBrushObjectObject(ref c); _mPersistenceManager = new PersistenceManagerObject(ref c); _mSimDataBlock = new SimDataBlockObject(ref c); _mSimObject = new SimObjectObject(ref c); _mSimPersistSet = new SimPersistSetObject(ref c); _mSimSet = new SimSetObject(ref c); _mSimXMLDocument = new SimXMLDocumentObject(ref c); _mFileObject = new FileObjectObject(ref c); _mFileStreamObject = new FileStreamObjectObject(ref c); _mStreamObject = new StreamObjectObject(ref c); _mZipObject = new ZipObjectObject(ref c); _mDecalRoad = new DecalRoadObject(ref c); _mMeshRoad = new MeshRoadObject(ref c); _mRiver = new RiverObject(ref c); _mScatterSky = new ScatterSkyObject(ref c); _mSkyBox = new SkyBoxObject(ref c); _mSun = new SunObject(ref c); _mGuiRoadEditorCtrl = new GuiRoadEditorCtrlObject(ref c); _mForest = new ForestObject(ref c); _mForestWindEmitter = new ForestWindEmitterObject(ref c); _mForestBrush = new ForestBrushObject(ref c); _mForestBrushTool = new ForestBrushToolObject(ref c); _mForestEditorCtrl = new ForestEditorCtrlObject(ref c); _mForestSelectionTool = new ForestSelectionToolObject(ref c); _mCubemapData = new CubemapDataObject(ref c); _mDebugDrawer = new DebugDrawerObject(ref c); _mGuiTSCtrl = new GuiTSCtrlObject(ref c); _mGuiBitmapButtonCtrl = new GuiBitmapButtonCtrlObject(ref c); _mGuiButtonBaseCtrl = new GuiButtonBaseCtrlObject(ref c); _mGuiCheckBoxCtrl = new GuiCheckBoxCtrlObject(ref c); _mGuiIconButtonCtrl = new GuiIconButtonCtrlObject(ref c); _mGuiSwatchButtonCtrl = new GuiSwatchButtonCtrlObject(ref c); _mGuiToolboxButtonCtrl = new GuiToolboxButtonCtrlObject(ref c); _mGuiAutoScrollCtrl = new GuiAutoScrollCtrlObject(ref c); _mGuiDynamicCtrlArrayControl = new GuiDynamicCtrlArrayControlObject(ref c); _mGuiFormCtrl = new GuiFormCtrlObject(ref c); _mGuiFrameSetCtrl = new GuiFrameSetCtrlObject(ref c); _mGuiPaneControl = new GuiPaneControlObject(ref c); _mGuiRolloutCtrl = new GuiRolloutCtrlObject(ref c); _mGuiScrollCtrl = new GuiScrollCtrlObject(ref c); _mGuiStackControl = new GuiStackControlObject(ref c); _mGuiTabBookCtrl = new GuiTabBookCtrlObject(ref c); _mGuiBitmapCtrl = new GuiBitmapCtrlObject(ref c); _mGuiColorPickerCtrl = new GuiColorPickerCtrlObject(ref c); _mGuiDirectoryFileListCtrl = new GuiDirectoryFileListCtrlObject(ref c); _mGuiFileTreeCtrl = new GuiFileTreeCtrlObject(ref c); _mGuiGameListMenuCtrl = new GuiGameListMenuCtrlObject(ref c); _mGuiGameListOptionsCtrl = new GuiGameListOptionsCtrlObject(ref c); _mGuiGradientCtrl = new GuiGradientCtrlObject(ref c); _mGuiListBoxCtrl = new GuiListBoxCtrlObject(ref c); _mGuiMaterialCtrl = new GuiMaterialCtrlObject(ref c); _mGuiMLTextCtrl = new GuiMLTextCtrlObject(ref c); _mGuiPopUpMenuCtrl = new GuiPopUpMenuCtrlObject(ref c); _mGuiPopUpMenuCtrlEx = new GuiPopUpMenuCtrlExObject(ref c); _mGuiSliderCtrl = new GuiSliderCtrlObject(ref c); _mGuiTabPageCtrl = new GuiTabPageCtrlObject(ref c); _mGuiTextCtrl = new GuiTextCtrlObject(ref c); _mGuiTextEditCtrl = new GuiTextEditCtrlObject(ref c); _mGuiTextListCtrl = new GuiTextListCtrlObject(ref c); _mGuiTreeViewCtrl = new GuiTreeViewCtrlObject(ref c); _mGuiCanvas = new GuiCanvasObject(ref c); _mGuiControl = new GuiControlObject(ref c); _mGuiControlProfile = new GuiControlProfileObject(ref c); _mDbgFileView = new DbgFileViewObject(ref c); _mGuiEditCtrl = new GuiEditCtrlObject(ref c); _mGuiFilterCtrl = new GuiFilterCtrlObject(ref c); _mGuiGraphCtrl = new GuiGraphCtrlObject(ref c); _mGuiImageList = new GuiImageListObject(ref c); _mGuiInspector = new GuiInspectorObject(ref c); _mGuiInspectorTypeFileName = new GuiInspectorTypeFileNameObject(ref c); _mGuiInspectorTypeBitMask32 = new GuiInspectorTypeBitMask32Object(ref c); _mGuiMenuBar = new GuiMenuBarObject(ref c); _mGuiParticleGraphCtrl = new GuiParticleGraphCtrlObject(ref c); _mGuiShapeEdPreview = new GuiShapeEdPreviewObject(ref c); _mGuiInspectorDynamicField = new GuiInspectorDynamicFieldObject(ref c); _mGuiInspectorDynamicGroup = new GuiInspectorDynamicGroupObject(ref c); _mGuiInspectorField = new GuiInspectorFieldObject(ref c); _mGuiVariableInspector = new GuiVariableInspectorObject(ref c); _mGuiMessageVectorCtrl = new GuiMessageVectorCtrlObject(ref c); _mGuiProgressBitmapCtrl = new GuiProgressBitmapCtrlObject(ref c); _mGuiTickCtrl = new GuiTickCtrlObject(ref c); _mGuiTheoraCtrl = new GuiTheoraCtrlObject(ref c); _mMessageVector = new MessageVectorObject(ref c); _mEditTSCtrl = new EditTSCtrlObject(ref c); _mGuiMissionAreaCtrl = new GuiMissionAreaCtrlObject(ref c); _mMECreateUndoAction = new MECreateUndoActionObject(ref c); _mMEDeleteUndoAction = new MEDeleteUndoActionObject(ref c); _mWorldEditor = new WorldEditorObject(ref c); _mLangTable = new LangTableObject(ref c); _mPathedInterior = new PathedInteriorObject(ref c); _mMaterial = new MaterialObject(ref c); _mSimResponseCurve = new SimResponseCurveObject(ref c); _mMenuBar = new MenuBarObject(ref c); _mPopupMenu = new PopupMenuObject(ref c); _mFileDialog = new FileDialogObject(ref c); _mPostEffect = new PostEffectObject(ref c); _mRenderBinManager = new RenderBinManagerObject(ref c); _mRenderPassManager = new RenderPassManagerObject(ref c); _mRenderPassStateToken = new RenderPassStateTokenObject(ref c); _mSceneObject = new SceneObjectObject(ref c); _mSFXController = new SFXControllerObject(ref c); _mSFXParameter = new SFXParameterObject(ref c); _mSFXProfile = new SFXProfileObject(ref c); _mSFXSource = new SFXSourceObject(ref c); _mActionMap = new ActionMapObject(ref c); _mNetConnection = new NetConnectionObject(ref c); _mNetObject = new NetObjectObject(ref c); _mAIClient = new AIClientObject(ref c); _mAIConnection = new AIConnectionObject(ref c); _mAIPlayer = new AIPlayerObject(ref c); _mCamera = new CameraObject(ref c); _mDebris = new DebrisObject(ref c); _mGroundPlane = new GroundPlaneObject(ref c); _mGuiMaterialPreview = new GuiMaterialPreviewObject(ref c); _mGuiObjectView = new GuiObjectViewObject(ref c); _mItem = new ItemObject(ref c); _mLightBase = new LightBaseObject(ref c); _mLightDescription = new LightDescriptionObject(ref c); _mLightFlareData = new LightFlareDataObject(ref c); _mMissionArea = new MissionAreaObject(ref c); _mSpawnSphere = new SpawnSphereObject(ref c); _mPathCamera = new PathCameraObject(ref c); _mPhysicalZone = new PhysicalZoneObject(ref c); _mPlayer = new PlayerObject(ref c); _mPortal = new PortalObject(ref c); _mProjectile = new ProjectileObject(ref c); _mProximityMine = new ProximityMineObject(ref c); _mShapeBaseData = new ShapeBaseDataObject(ref c); _mShapeBase = new ShapeBaseObject(ref c); _mStaticShape = new StaticShapeObject(ref c); _mTrigger = new TriggerObject(ref c); _mTSStatic = new TSStaticObject(ref c); _mZone = new ZoneObject(ref c); _mRenderMeshExample = new RenderMeshExampleObject(ref c); _mLightning = new LightningObject(ref c); _mParticleData = new ParticleDataObject(ref c); _mParticleEmitterData = new ParticleEmitterDataObject(ref c); _mParticleEmitterNode = new ParticleEmitterNodeObject(ref c); _mPrecipitation = new PrecipitationObject(ref c); _mGameBase = new GameBaseObject(ref c); _mGameConnection = new GameConnectionObject(ref c); _mPhysicsDebrisData = new PhysicsDebrisDataObject(ref c); _mPhysicsForce = new PhysicsForceObject(ref c); _mPhysicsShape = new PhysicsShapeObject(ref c); _mAITurretShape = new AITurretShapeObject(ref c); _mTurretShape = new TurretShapeObject(ref c); _mFlyingVehicle = new FlyingVehicleObject(ref c); _mWheeledVehicle = new WheeledVehicleObject(ref c); _mTerrainBlock = new TerrainBlockObject(ref c); _mSettings = new SettingsObject(ref c); _mCompoundUndoAction = new CompoundUndoActionObject(ref c); _mUndoManager = new UndoManagerObject(ref c); _mUndoAction = new UndoActionObject(ref c); _mEventManager = new EventManagerObject(ref c); _mMessage = new MessageObject(ref c); }
private void SetDimensionsFromSettings(SettingsObject settings) { WindowWidth = settings.WindowWidth; WindowHeight = settings.WindowHeight; }