private void DrawSettingsEditingSwitch() { EditorGUILayout.BeginHorizontal(); if (GUILayout.Toggle(settingsEditingMode == SettingsEditingMode.Layers, "Layers", "Button")) { settingsEditingMode = SettingsEditingMode.Layers; } if (GUILayout.Toggle(settingsEditingMode == SettingsEditingMode.Areas, "Areas", "Button")) { settingsEditingMode = SettingsEditingMode.Areas; } EditorGUILayout.EndHorizontal(); }
public NavigationSettingsEditingHelper(SerializedProperty settingsProperty, bool playModeReadonly) { settingsEditingMode = SettingsEditingMode.Layers; this.settingsProperty = settingsProperty; this.playModeReadonly = playModeReadonly; }