// Coerce the name to prevent validation errors public void UpdateName() { int column = nameBox.CursorGetColumn(); string name = nameBox.GetText(); string[] forebidden = new string[] { " ", "\\", "/", "?", "@", "#", "$", "%", "^", "&", "*", "(", ")", "-", "=", "+", "{", "}", "\'", "\"", "~", "`", "!", "|", "[", "]" }; for (int i = 0; i < forebidden.Length; i++) { name = name.Replace(forebidden[i], "_"); } if (name.Length > MaxNameLength) { name = name.Substring(0, MaxNameLength); } nameBox.SetText(name); nameBox.CursorSetColumn(column); config.fileName = name + ".adventure"; if (SettingsDb.SaveExists(config.fileName)) { nameLabel.SetText(NameLabelWarning); } else { nameLabel.SetText(NameLabelText); } }
public SettingsPage(SQLiteConnection connection_) { InitializeComponent(); _connection = connection_; _settings = Database.Settings.GetTableData(_connection); BindingContext = _settings; loading = false; }
private HomeModel GetCompanyModel() { var companyId = UserHelper.GetLoggedOnUserCompanyId(); var companyName = new SettingsDb(_config).GetCompanyName(companyId); return(new HomeModel { CompanyId = companyId, CompanyName = companyName }); }
public IActionResult Index(int companyId) { var model = new SettingsViewModel(); var settings = new SettingsDb(_config).GetSettings(companyId); model.Settings = settings; return(View(model)); }
public IActionResult CarViewList(int companyId) { var model = new CarsViewModel(); var cars = new CarDb(_config).getCars(companyId); var companyNameFromDB = new SettingsDb(_config).GetCompanyName(companyId); model.Cars = cars; model.companyName = companyNameFromDB; return(View(model)); }
public SettingsDb StoreDetails() { var settings_ = new SettingsDb { FastAudit = fastaudit.IsToggled, BlindAudit = blindaudit.IsToggled, PriceLock = pricelock.IsToggled, FrontCamera = frontcamera.IsToggled, FastAuditEntry = fastauditentry.IsToggled }; return(settings_); }
public void InitSettings() { SettingsDb db = SettingsDb.Init(); masterVolume = Util.ToFloat(db.SelectSetting("master_volume")); sfxVolume = Util.ToFloat(db.SelectSetting("sfx_volume")); musicVolume = Util.ToFloat(db.SelectSetting("music_volume")); userName = db.SelectSetting("username"); mouseSensitivityX = Util.ToFloat(db.SelectSetting("mouse_sensitivity_x")); mouseSensitivityY = Util.ToFloat(db.SelectSetting("mouse_sensitivity_y")); db.Close(); Sound.RefreshVolume(); }
public void InitSettings() { SettingsDb db = new SettingsDb(); masterVolume = Util.ToFloat(db.SelectSetting("master_volume")); sfxVolume = Util.ToFloat(db.SelectSetting("sfx_volume")); musicVolume = Util.ToFloat(db.SelectSetting("music_volume")); userName = db.SelectSetting("username"); mouseSensitivityX = Util.ToFloat(db.SelectSetting("mouse_sensitivity_x")); mouseSensitivityY = Util.ToFloat(db.SelectSetting("mouse_sensitivity_y")); player1Device = (DeviceManager.Devices)Util.ToInt(db.SelectSetting("player1_device")); Sound.RefreshVolume(); }
public static void SaveSettings() { SettingsDb db = new SettingsDb(); db.StoreSetting("master_volume", "" + Session.session.masterVolume); db.StoreSetting("sfx_volume", "" + Session.session.sfxVolume); db.StoreSetting("music_volume", "" + Session.session.musicVolume); db.StoreSetting("mouse_sensitivity_x", "" + Session.session.mouseSensitivityX); db.StoreSetting("mouse_sensitivity_y", "" + Session.session.mouseSensitivityY); db.StoreSetting("username", Session.session.userName); db.StoreSetting("player1_device", "" + (int)Session.session.player1Device); GD.Print("Saving player device as " + (int)Session.session.player1Device); Sound.RefreshVolume(); }
public static void SaveSettings() { SettingsDb db = SettingsDb.Init(); db.StoreSetting("master_volume", "" + Session.session.masterVolume); db.StoreSetting("sfx_volume", "" + Session.session.sfxVolume); db.StoreSetting("music_volume", "" + Session.session.musicVolume); db.StoreSetting("mouse_sensitivity_x", "" + Session.session.mouseSensitivityX); db.StoreSetting("mouse_sensitivity_y", "" + Session.session.mouseSensitivityY); db.StoreSetting("username", Session.session.userName); db.Close(); Sound.RefreshVolume(); }
private void LoadAssetData() { if (Application.Current.Properties.ContainsKey("LastAssetID") && Application.Current.Properties["LastAssetID"] != null) { //get asset based on ID then assign it to list var IEnumAsset = Database.Assets.GetAssetDataByAssetIDInternal(_connection, Application.Current.Properties["LastAssetID"].ToString()); if (Database.Settings.GetTableData(_connection).BlindAudit) { AssetListView2.IsVisible = true; AssetListView.IsVisible = false; AssetListView2.ItemsSource = AssetClass.DbToAssetClass(IEnumAsset, _Names); } else { AssetListView.IsVisible = true; AssetListView2.IsVisible = false; AssetListView.ItemsSource = AssetClass.DbToAssetClass(IEnumAsset, _Names); } } else { var _defaultAsset = new AssetClass { AssetName = "Default Asset Name", AuditStatusDisplay_ = _Names.AssetStatus, Barcode = "Default Barcode", QuantityDisplay_ = _Names.Quantity, OriginalPartDisplay_ = _Names.OriginalPartNo, UIDDisplay_ = _Names.Asset_UID, AssetSerialNumberDisplay_ = _Names.SerialNo, BarcodeDisplay_ = _Names.Barcode, AssetJSON = new AssetJsonObject { AssetStatus = "Default Asset Status", Quantity = 0, OriginalPartNo = "00000000", Asset_UID = "Example UID", AssetSerialNo = "01010101", Barcode = "Default Barcode", AuditStatus = "RECON", } }; AssetListView.ItemsSource = new List <AssetClass> { _defaultAsset }; } SettingsData = Database.Settings.GetTableData(_connection); }
private void InitialDatabaseExecutions() { if (SettingsDbFileCreated) { new SettingsDb().UserSettings.SetDefaultSettings(); } if (ReplaysDbFileCreated && !SettingsDbFileCreated) { var settingsDb = new SettingsDb(); settingsDb.UserSettings.UserPlayerId = 0; settingsDb.UserSettings.UserBattleTagName = string.Empty; settingsDb.UserSettings.UserRegion = 0; } }
public static SettingsDb Init() { if (System.IO.File.Exists(DefaultFile)) { //GD.Print(DefaultFile + " already exists. Connecting."); return(new SettingsDb()); } //GD.Print(DefaultFile + " doesn't exist. Creating."); CreateFile(DefaultFile); SettingsDb db = new SettingsDb(); db.CreateTables(); db.InitSettings(); db.PrintSettings(); return(db); }
public AuditPage(SQLiteConnection connection_, string SiteID_ = null, string LocID_ = null, string SubLocID_ = null) { _connection = connection_; InitializeComponent(); HeaderLabel.Text = "Select the " + Names_.Site + ", " + Names_.Location + " and/or " + Names_.SubLocation + " where you are auditing assets."; SiteName.Text = Names_.Site; LocationName.Text = Names_.Location; SubLocationName.Text = Names_.SubLocation; settings = Database.Settings.GetTableData(_connection); if (Application.Current.Properties.ContainsKey("AuditedSite") && Application.Current.Properties["AuditedSite"] != null) { LoadSites(Application.Current.Properties["AuditedSite"].ToString()); } else { LoadSites(); } }
public void InitControls() { savesList = new ItemList(); AddChild(savesList); savesList.AllowRmbSelect = true; savesList.Connect("item_selected", this, nameof(SelectSave)); savesList.Connect("item_activated", this, nameof(LoadSave)); foreach (string save in SettingsDb.GetAllSaves("adventure")) { savesList.AddItem(save); } backButton = Menu.Button("back", Back); AddChild(backButton); loadButton = Menu.Button("load", Load); AddChild(loadButton); }
public IActionResult CarView(string licensePlate) { bool carExistsInDb = new CarDb(_config).carExists(licensePlate); if (carExistsInDb) { var model = new CarViewModel(); var newCar = new CarDb(_config).getCar(licensePlate); var companyNameFromDB = new SettingsDb(_config).GetCompanyName(newCar.CompanyId); model.car = newCar; model.companyName = companyNameFromDB; return(View(model)); } else { return(RedirectToAction("Index", "Home")); } }
public void Execute() { SettingsDb settingsDb = new SettingsDb(); if (settingsDb.UserSettings.UserPlayerId > 0) { UserProfile profile = new UserProfile() { UserBattleTagName = settingsDb.UserSettings.UserBattleTagName, UserRegion = settingsDb.UserSettings.UserRegion, }; settingsDb.UserProfiles.CreateUserProfile(profile); } else { settingsDb.UserSettings.UserBattleTagName = string.Empty; settingsDb.UserSettings.UserRegion = 0; settingsDb.UserSettings.UserPlayerId = 0; } }
public ImageCollector(List <string> pathlist, string artist) { _pathList = pathlist; _artist = artist.ToLower(); _imagePath = SettingsDb.GetSetting("ImagePath", "_Images").ToString(); }