/// <summary> /// 关系映射 /// </summary> /// <param name="type">实体类Type</param> public ContextDataMap(Type type) { // 映射所有Set属性的结构 PhysicsMap = ContextMapCacheManger.Cache(type); // 初始化Set属性的数据 foreach (var setPhysicsMap in PhysicsMap.EntityMapList) { SetDataList.Add(new SetDataMap(setPhysicsMap)); } }
public UIViewController GetViewControllerByIndex(int index) { var storyboard = UIStoryboard.FromName("Main", null); var nc = storyboard.InstantiateViewController(ViewControllerIdentifiers[index]) as RawBaseViewController; //nc.Index = index; var exists = SetDataList.Exists(x => x == nc); if (!exists) { SetDataList.Add(nc); } return(nc); }