void ConfirmAnchorPointBack() { var arToolStateData = SetARToolStateAction.SetARToolStateData.defaultData; arToolStateData.navigationEnabled = true; arToolStateData.previousStepEnabled = true; arToolStateData.okButtonValidator = this; arToolStateData.wallIndicatorsEnabled = true; arToolStateData.anchorPointsEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(arToolStateData)); Dispatcher.Dispatch(SetActiveToolAction.From(SetActiveToolAction.ToolType.None)); m_Raycaster.Reset(); m_Raycaster.ActiveScanning = false; Dispatcher.Dispatch(SetAREnabledAction.From(false)); m_ARModeUIController.ActivePlacementRules(SetModelFloorAction.PlacementRule.None); Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.None)); Dispatcher.Dispatch(EnableAllNavigationAction.From(true)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARModelAlignSidebar)); ConfirmAnchorPoint(); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); }
void StartInstruction() { Dispatcher.Dispatch(ShowModelAction.From(true)); Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init)); Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this })); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARModelAlignSidebar)); Dispatcher.Dispatch(SetInstructionMode.From(true)); Dispatcher.Dispatch(SetModelScaleAction.From(SetModelScaleAction.ArchitectureScale.OneToOne)); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); Dispatcher.Dispatch(ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData)); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.selectionEnabled = true; toolState.measureToolEnabled = true; toolState.scaleEnabled = true; toolState.cancelEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Next(); }
void FindTheARFloorNext() { m_Raycaster.Reset(); m_Raycaster.ActiveScanning = true; Dispatcher.Dispatch(EnableAllNavigationAction.From(false)); Dispatcher.Dispatch(SetAREnabledAction.From(true)); Dispatcher.Dispatch(OpenDialogAction.From(OpenDialogAction.DialogType.None)); FindTheARFloor(); }
void FindTheFloorNext() { m_Raycaster.SetViewBaseARMode(Camera.main.transform); Dispatcher.Dispatch(SetAREnabledAction.From(true)); m_ARModeUIController.ActivePlacementRules(SetModelFloorAction.PlacementRule.FloorPlacementRule); Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.FloorPlacementRule)); FindTheFloor(); }
void AnchoringNext() { m_MarkerController.OnMarkerUpdated -= HandleMarkerFound; m_MarkerController.OnBarcodeScanExit -= HandleBarcodeReaderClosed; PauseAR(false); Dispatcher.Dispatch(SetAREnabledAction.From(true)); m_ARModeUIController.StartCoroutine(AnchoringNextSoon()); }
void OnFlyButtonClicked() { Dispatcher.Dispatch(CloseAllDialogsAction.From(null)); var currentNavigationMode = m_NavigationModeSelector.GetValue(); if (currentNavigationMode == SetNavigationModeAction.NavigationMode.Orbit || currentNavigationMode == SetNavigationModeAction.NavigationMode.Fly) { return; } m_WalkButton.button.interactable = true; CheckDeviceCapability(m_DeviceCapabilitySelector.GetValue()); Dispatcher.Dispatch(ShowModelAction.From(true)); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(SetVREnableAction.From(false)); Dispatcher.Dispatch(ClearStatusAction.From(true)); Dispatcher.Dispatch(ClearStatusAction.From(false)); Dispatcher.Dispatch(SetInstructionMode.From(false)); if (currentNavigationMode != SetNavigationModeAction.NavigationMode.Walk) { Dispatcher.Dispatch(UnloadSceneActions <Project> .From(m_SceneDictionary[currentNavigationMode])); Dispatcher.Dispatch(SetCameraViewTypeAction.From(SetCameraViewTypeAction.CameraViewType.Default)); } Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.OrbitSidebar)); Dispatcher.Dispatch(SetThemeAction.From(ThemeController.k_Default)); Dispatcher.Dispatch(SetWalkEnableAction.From(false)); Dispatcher.Dispatch(EnableAllNavigationAction.From(true)); Dispatcher.Dispatch(SetNavigationModeAction.From(SetNavigationModeAction.NavigationMode.Orbit)); Dispatcher.Dispatch(SetShowScaleReferenceAction.From(false)); Dispatcher.Dispatch(LoadSceneActions <Project> .From(m_SceneDictionary[SetNavigationModeAction.NavigationMode.Orbit])); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(true)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(true)); var arToolStateData = SetARToolStateAction.SetARToolStateData.defaultData; arToolStateData.selectionEnabled = true; arToolStateData.measureToolEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(arToolStateData)); }
// Initializing state void StartInstruction() { // Set initial state, hide model so it doesn't occlude any markers in the user's view. Dispatcher.Dispatch(ShowModelAction.From(false)); Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init)); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this })); Dispatcher.Dispatch(SetInstructionMode.From(true)); Dispatcher.Dispatch(ClearStatusAction.From(false)); Next(); }
void StartInstruction() { Dispatcher.Dispatch(ShowModelAction.From(true)); Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init)); Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this })); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(SetInstructionMode.From(true)); m_Raycaster.Reset(); Dispatcher.Dispatch(SetModelScaleAction.From(SetModelScaleAction.ArchitectureScale.OneToOne)); Dispatcher.Dispatch(ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData)); Next(); }
void ActivateVRmode() { m_WalkButton.button.interactable = false; m_VRButton.button.interactable = false; var currentNavigationMode = m_NavigationModeSelector.GetValue(); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(ClearStatusAction.From(true)); Dispatcher.Dispatch(ClearStatusAction.From(false)); Dispatcher.Dispatch(SetInstructionMode.From(false)); if (currentNavigationMode != SetNavigationModeAction.NavigationMode.Walk) { Dispatcher.Dispatch(UnloadSceneActions <Project> .From(m_SceneDictionary[currentNavigationMode])); } Dispatcher.Dispatch(CloseAllDialogsAction.From(null)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.VRSidebar)); Dispatcher.Dispatch(SetThemeAction.From(ThemeController.k_VROpaque)); Dispatcher.Dispatch(SetWalkEnableAction.From(false)); Dispatcher.Dispatch(SetVREnableAction.From(true)); Dispatcher.Dispatch(EnableAllNavigationAction.From(true)); Dispatcher.Dispatch(SetNavigationModeAction.From(SetNavigationModeAction.NavigationMode.VR)); Dispatcher.Dispatch(SetShowScaleReferenceAction.From(false)); Dispatcher.Dispatch(LoadSceneActions <Project> .From(m_SceneDictionary[SetNavigationModeAction.NavigationMode.VR])); Dispatcher.Dispatch(EnableBimFilterAction.From(true)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(true)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(true)); Dispatcher.Dispatch(ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData)); }
void AnchoringView() { var instruction = $"Locate anchor for {m_MarkerController.ActiveMarker.Name}, then press Ok."; Dispatcher.Dispatch(SetStatusMessageWithType.From(new StatusMessageData { text = instruction, type = StatusMessageType.Instruction })); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.okButtonValidator = null; toolState.okEnabled = false; toolState.scaleEnabled = false; toolState.rotateEnabled = false; toolState.previousStepEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar)); Dispatcher.Dispatch(ShowModelAction.From(false)); Dispatcher.Dispatch(EnableBimFilterAction.From(false)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(false)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); Dispatcher.Dispatch(SetAREnabledAction.From(true)); Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.MarkerPlacementRule)); // Run image tracking, watch for a target // Show accept button when a target is available. m_MarkerController.ImageTracker.OnTrackedFound += HandleTrackableFound; m_MarkerController.ImageTracker.OnTrackedPositionUpdate += HandleTrackableUpdate; m_PlacementRuleGameObjectSelector.GetValue().SetActive(false); m_MarkerController.ImageTracker.Run(); }
void StartInstruction() { Dispatcher.Dispatch(ShowModelAction.From(false)); Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init)); Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this })); Dispatcher.Dispatch(SetAREnabledAction.From(true)); m_Raycaster.Reset(); m_ARModeUIController.ActivePlacementRules(SetModelFloorAction.PlacementRule.TableTopPlacementRule); Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.TableTopPlacementRule)); Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar)); // default scale 1:100 Dispatcher.Dispatch(SetModelScaleAction.From(SetModelScaleAction.ArchitectureScale.OneToOneHundred)); Dispatcher.Dispatch(EnableAllNavigationAction.From(false)); Dispatcher.Dispatch(SetShowScaleReferenceAction.From(true)); Dispatcher.Dispatch(SetInstructionMode.From(true)); Dispatcher.Dispatch(EnableBimFilterAction.From(false)); Dispatcher.Dispatch(EnableSceneSettingsAction.From(true)); Dispatcher.Dispatch(EnableSunStudyAction.From(false)); Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false)); Dispatcher.Dispatch( ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData)); var toolState = SetARToolStateAction.SetARToolStateData.defaultData; toolState.selectionEnabled = true; toolState.measureToolEnabled = true; toolState.scaleEnabled = true; toolState.cancelEnabled = true; Dispatcher.Dispatch(SetARToolStateAction.From(toolState)); Next(); }
public void Cancel() { if (m_MarkerController != null) { m_MarkerController?.CancelBarcode(); if (m_MarkerController.ImageTracker != null) { m_MarkerController.ImageTracker.OnTrackedFound -= HandleTrackableFound; m_MarkerController.ImageTracker.OnTrackedPositionUpdate -= HandleTrackableUpdate; m_MarkerController?.ImageTracker?.Stop(); } } PauseAR(false); Dispatcher.Dispatch(SetAREnabledAction.From(false)); Dispatcher.Dispatch(ClearStatusAction.From(false)); Dispatcher.Dispatch(ShowModelAction.From(true)); m_CurrentState = MarkerBasedInstructionUIState.Init; m_ARModeUIController.StartCoroutine(AcknowledgeCancel()); // Kick back to Orbit mode var data = new SetForceNavigationModeAction.ForceNavigationModeTrigger((int)SetNavigationModeAction.NavigationMode.Orbit); Dispatcher.Dispatch(SetForceNavigationModeAction.From(data)); }
void AlignModelViewBack() { Dispatcher.Dispatch(SetAREnabledAction.From(false)); AlignModelView(); }