protected override void AddObject() { CodeEditWindow form = new CodeEditWindow(10, CharacterCasing.Lower, false); form.FormClosed += (o, e) => { if (form.DialogResult == System.Windows.Forms.DialogResult.OK) { T_Unit unit = new T_Unit() { Code = form.Code, Desc = form.Desc }; _Proxy.AddUnit(unit); this.gvUnit.RefreshData(); } }; form.ShowDialog(); }