public void InitialStartup(ref int progress) { World.DimensionAdded += this.World_DimensionGenerated; progress++; ServerProcessor.Initialize(); progress++; }
public void InitialStartup(ref int progress) { World.WorldGenerated += this.MainWorld_WorldGenerated; progress++; ServerProcessor.Initialize(); progress++; }
public void InitialStartup() { World.DimensionAdded += this.World_DimensionGenerated; JobSystem.JobSystemManager.Manager = new JobSystem.JobSystemManager(true); ServerProcessor.Initialize(); }
public void InitialStartup() { World.DimensionAdded += this.World_DimensionGenerated; ServerProcessor.Initialize(); }