Example #1
0
        public static Client Create(ServerNetworking.Connection connection)
        {
            RemoteClient c = new RemoteClient(connection.UniqueID);

            c.Connection = connection;
            c.Name       = "unknown";

            return(c);
        }
Example #2
0
        public static void SendToAllExcept(OutboundMessage m, Client c)
        {
            ServerNetworking.Connection exclude = c.IsLocal ? null : (c as RemoteClient).Connection;
            GameServer.Instance.Networking.SendToAllExcept(m, exclude);

            if (c != LocalClient && LocalClient != null)
            {
                LocalClient.Send(m);
            }
        }