private void SetLastServer(string[] firstServer) { string[] lastinfo = IpData.GetLastServerData(); if (null == lastinfo || lastinfo.Length <= 0) { lastinfo = firstServer; } m_lastLoginItem.SetInfo(-1, lastinfo[0], lastinfo[3]); }
public void SetServerList(List <string[]> list) { for (int i = list.Count - 1; i >= 0; --i) { GameObject go = Instantiate(_listItem) as GameObject; go.transform.SetParent(midGrid); go.transform.localScale = Vector3.one; ServerListItem item = go.GetComponent <ServerListItem>(); item.SetInfo(i, list[i][0], list[i][3]); } }