private void directConnectButton_Click(object sender, EventArgs e) { SelectedServer = new ServerList.Server { Ip = directConnectTextBox.Text }; Close(); }
private static bool ValidateServerInfo(ServerList.Server server) { if (string.IsNullOrEmpty(server.Name)) { return(false); } if (server.Address == null) { return(false); } return(true); }
public ServerRules(ServerList.Server server, IPAddress address, int queryPort) { Server = server; // // Create a fake VTable to pass to c++ // InstallVTable(); // // Ask Steam to get the server rules, respond to our fake vtable // Server.Client.native.servers.ServerRules(Utility.IpToInt32(address), (ushort)queryPort, GetPtr()); }
private static bool ValidateServerInfo(ServerList.Server server) { if (string.IsNullOrWhiteSpace(server.Name)) { return(false); } if (string.IsNullOrWhiteSpace(server.Name.Replace("\0", ""))) { return(false); } if (server.Address == null) { return(false); } return(true); }
// Token: 0x06002535 RID: 9525 RVA: 0x000A22A3 File Offset: 0x000A04A3 public ServerInfo(ServerList.Server server) { this.server = server; }
private void serverListBox_SelectedIndexChanged(object sender, EventArgs e) { connectButton.Enabled = removeServerButton.Enabled = serverListBox.SelectedIndex != -1; SelectedServer = (ServerList.Server)serverListBox.SelectedItem; }