Example #1
0
        /// <summary>
        /// The background task to refresh all the servers
        /// </summary>
        void RefreshServerList(object sender, DoWorkEventArgs e)
        {
            WebClient client = new WebClient();

            foreach (string s in this.serverManager.GetServers())
            {
                //Holds the webresponse
                string result = null;

                //Init a new game list for the server
                ServerGameList serverGameList = new ServerGameList();
                serverGameList.url = s;
                serverGameList.dirs = new List<string>();
                serverGameList.status = "Online";

                try
                {
                    result = client.DownloadString(s);
                    string[] dirs = result.Split('\0');
                    if (dirs.Length == 0)
                        serverGameList.status = "Error, not a lol server";
                    else
                    {
                        if (dirs[0] != "lol.dirlist")
                            serverGameList.status = "Error, not a lol server";
                        else
                        {
                            //Add all dirs
                            for (int i = 1; i < dirs.Length; i++)
                                if (dirs[i].Length == 0)
                                    continue;
                                else
                                    serverGameList.dirs.Add(dirs[i]);
                        }
                    }
                }
                catch (Exception ex)
                {
                    serverGameList.status = ex.Message;
                }
                finally
                {


                    //Find the url to remove
                    ServerGameList? itemToRemove = null;
                    foreach (ServerGameList list in this.serverList)
                    {
                        if (list.url == s)
                        {
                            itemToRemove = list;
                            break;
                        }
                    }
                    serverList.Remove(itemToRemove.Value);
                    serverList.Add(serverGameList);
                }
            }
        }
Example #2
0
        /// <summary>
        /// Refreshes the ServerList, when it is finished, executes the whenDone delegate
        /// </summary>
        /// <param name="whenDone">Delegate to excecute when serverlist is refreshed</param>
        void RefreshServers(RunWorkerCompletedEventHandler whenDone)
        {
            if (bgWorker.IsBusy)
            {
                MessageBox.Show("Error, an other process is already running");
                return;
            }

            bgWorker = new BackgroundWorker();
            bgWorker.DoWork += new DoWorkEventHandler(RefreshServerList);
            bgWorker.RunWorkerCompleted += delegate(object sender, RunWorkerCompletedEventArgs args)
            {
                textBoxLog.Text += "\nRefreshing server list completed!";
            };

            //If whendone is set, add an eventhandler
            if (whenDone != null)
                bgWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(whenDone);

            //Empty all rows
            serverList.Clear();
            foreach (string url in this.serverManager.GetServers())
            {
                ServerGameList list = new ServerGameList();
                list.url = url;
                list.status = "Waiting for Update...";
                serverList.Add(list);
            }

            bgWorker.RunWorkerAsync();
            textBoxLog.Text += "\nStarted refreshing server list...";
        }