Example #1
0
        public void Init()
        {
            InitStateFunc();
            StartStateFunc();
            UpdateStateFunc();

            //创建状态机
            FSM = new FiniteStateMachines <ServerRuntimeState>();
            FSM.SwitchState(InitState);
            FSM.AddMotion((int deltaTime) =>
            {
                ServerCtrl.Update();
                //更新网络节点
                ServerCtrl.CheckNodeVerityMapDic();
            });
        }