void Start() { DataPasser.Get().Set("repeat", "false"); logout.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { buttonSound.Play(); CloseWidget(); Application.LoadLevel(0); } ))); Deliver(); if (DataPasser.Get().dic.ContainsKey("tai")) { tai = (Server.TokenAndId)DataPasser.Get().Get("tai"); } else { tai = Server.Authorize("einhorn", "795132486"); } SetSetingsPart(); UnityEngine.Debug.Log("Start lobby"); Set(tai); }
public GetPictureSocketThreadedJob(Server.TokenAndId tai, int serverIndex, int pictureId) : base(SocketManager.PICTURE_SERVERS[serverIndex], null) { this.callback = MessageCallback; string str = "get id=" + tai.id + ";token=" + tai.token + ";picture_id=" + pictureId; Write(str); }
public SetPictureSocketThreadedJob(Server.TokenAndId tai, int serverIndex, string content, bool isLarge) : base(SocketManager.PICTURE_SERVERS[serverIndex], null) { this.isLarge = isLarge; this.serverIndex = serverIndex; this.callback = MessageCallback; this.tai = tai; StringBuilder chunk = new StringBuilder(); int index = 0; for (int i = 0; i < content.Length; i++) { if (chunk.Length < SocketManager.CHUNK_SIZE) { chunk.Append(content[i]); } if (chunk.Length == SocketManager.CHUNK_SIZE || i == content.Length - 1) { string str = "chunk id=" + tai.id + ";token=" + tai.token + ";index=" + index + ";chunk=" + chunk; Write(str); index++; chunk = new StringBuilder(); } } Write("end id=" + tai.id + ";token=" + tai.token + ";server_index=" + serverIndex); }
public void InitGameWidgetPart() { board = b; if (!isTest) { Server.TokenAndId tai = (Server.TokenAndId)DataPasser.Get().Get("tai"); Game game = (Game)DataPasser.Get().Get("game"); Boolean isObserver = (Boolean)DataPasser.Get().Get("is_observer"); SetGameWidgetPart(tai, game); } else { Server.TokenAndId tai = Server.Authorize("!!FB!!103018196855905", "uskjlrvkovscfzzwbtsr"); lw = new LobbyWidget(tai); LobbyBackendWidget backgroud = new LobbyBackendWidget(tai); backgroud.Controls.timer = new CrazyGoTimerControl(1000, lobbyTimer); lw.Controls.backgroud = backgroud; lw.Callbacks.goToGameAsPlayerCallback = delegate(Game g) { lw.Discard(); Debug.Log("Go to game as player"); SetGameWidgetPart(tai, g); }; lw.Go(); lw.Controls.backgroud.OpenForRandomChallenge("hidden-move-go", "board_size-19|komi-7.5|first_player-0|randomize-1|hm_count-7|time-b3600#60#5"); } }
public GameSocketThreadedJob(Server.TokenAndId tai, Game game) : base(SocketManager.GAME_SERVERS[game.server], null) { this.game = game; this.tai = tai; this.timers = new int[game.max]; this.permissions = new bool[game.max]; this.callback = MessageCallback; int index = GetIndex(); if (index != -1) { string sss = "authorize id=" + tai.id + ";token=" + tai.token + ";game_id=" + game.id + ";index=" + index; this.Write(sss); } else { string sss = "observe id=" + tai.id + ";token=" + tai.token + ";game_id=" + game.id; this.Write(sss); } if (index == 0) { string ssss = "initialize id=" + tai.id + ";token=" + tai.token + ";game_id=" + game.id + ";title=" + game.title + ";settings=" + game.settings + ";users="; for (int i = 0; i < game.users.Count; i++) { ssss += game.users[i]; if (i != game.users.Count - 1) { ssss += "?"; } } this.Write(ssss); } }
public static void SetPicture(Server.TokenAndId tai, string content, BrainDuelsLib.delegates.Action resultCallback, bool isLarge) { Random random = new System.Random(); int serverIndex = random.Next() % SocketManager.PICTURE_SERVERS.Length; SetPictureSocketThreadedJob job = new SetPictureSocketThreadedJob(tai, serverIndex, content, isLarge); job.resultCallback = resultCallback; job.Start(); }
public static void GetPicture(Server.TokenAndId tai, int serverIndex, int pictureId, BrainDuelsLib.delegates.Action <string> resultCallback) { GetPictureSocketThreadedJob job = new GetPictureSocketThreadedJob(tai, serverIndex, pictureId); job.resultCallback = delegate(string s) { job.IsDone = true; job.Update(); resultCallback(s); }; job.Start(); }
public void Authorize(String login, String password) { try { Server.TokenAndId tai = Server.Authorize(login, password); store.succesfullLoginCallback(tai); } catch (WrongLoginPassword e1) { store.invalidLoginPasswordCallback(); } catch (WebException e2) { store.errorCallback(e2); } }
public void Register(String login, String password) { try { Server.Register(login, password); Server.TokenAndId tai = Server.Authorize(login, password); Server.SetUser(tai, 0); store.succesfullSignUpCallback(tai); } catch (LoginExists e3) { store.userExists(); } catch (WebException e2) { store.errorCallback(e2); } }
void Set(Server.TokenAndId tai) { moi = this; lobbyWidget = new LobbyWidget(tai); LobbyBackendWidget backgroud = new LobbyBackendWidget(tai); backgroud.Controls.timer = new CrazyGoTimerControl(1000, timerScriptLobby); lobbyWidget.Controls.backgroud = backgroud; lobbyWidget.Callbacks.goToGameAsPlayerCallback = delegate(Game g) { lobbyWidget.Discard(); newGameSound.Play(); UnityEngine.Debug.Log("Go to game"); DataPasser.Get().Set("lobby", lobbyWidget); DataPasser.Get().Set("tai", tai); DataPasser.Get().Set("is_observer", false); DataPasser.Get().Set("game", g); CloseWidget(); Application.LoadLevel(3); }; lobbyWidget.Callbacks.repeatedCallback = delegate() { lobbyWidget.Discard(); UnityEngine.Debug.Log("Already connected"); CloseWidget(); DataPasser.Get().Set("repeat", "true"); Application.LoadLevel(0); }; SetUserInfo(); SetPlayBarPart(lobbyWidget); lobbyWidget.Go(); }
public override void SetItem(GameObject widget, Game item, Action <Game, int> action, Server.TokenAndId tai) { GameListItem litem = widget.GetComponent <GameListItem>(); if (item.users.Count >= 1) { User u = Server.GetUser(tai, item.users[0]); litem.firstPlayerName.text = u.login + "(" + u.GetRankString() + ")"; } else { litem.firstPlayerName.text = "Available"; } if (item.users.Count >= 2) { User u = Server.GetUser(tai, item.users[1]); litem.secondPlayerName.text = u.login + "(" + u.GetRankString() + ")"; } else { litem.secondPlayerName.text = "Available"; } Settings settings = Settings.Load(item.settings); litem.timeControlLabel.text = settings.GetTimeControl(); /* * litem.komiLabel.text = settings.komi+""; * * Stone stone1 = Stone.BLACK; * Stone stone2 = Stone.WHITE; * * if(settings.firstPlayer == 0){ * stone1 = Stone.BLACK; * stone2 = Stone.WHITE; * } * * if (settings.firstPlayer == 1) * { * stone1 = Stone.WHITE; * stone2 = Stone.BLACK; * } * * if (settings.firstPlayer == 9) * { * stone1 = Stone.UNKNOWN; * stone2 = Stone.UNKNOWN; * } * */ //litem.firstPlayerStoneSprite.spriteName = BoardStateParser.GetSprite(stone1); //litem.secondPlayerStoneSprite.spriteName = BoardStateParser.GetSprite(stone2); litem.joinButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { action(item, 0); } ))); litem.leaveButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { action(item, 1); } ))); litem.backgroundSprite.spriteName = getGameBackground(item.status); litem.joinButton.isEnabled = false; litem.leaveButton.isEnabled = false; if (item.status.Equals("open")) { if (!item.users.Contains(me)) { litem.joinButton.isEnabled = true; } else { litem.leaveButton.isEnabled = true; } } else { litem.joinButton.isEnabled = true; if (!item.users.Contains(me)) { litem.joinLabel.text = "Observe"; } else { litem.joinLabel.text = "Join"; } } if (item.title.Equals("go")) { litem.gameTypeLabel.text = "Go"; } if (item.title.Equals("one-color-go")) { litem.gameTypeLabel.text = "One color Go"; } if (item.title.Equals("blind-go")) { litem.gameTypeLabel.text = "Blind Go"; } if (item.title.Equals("hidden-move-go")) { litem.gameTypeLabel.text = "Hidden move Go"; } int size = settings.size; litem.gameTypeLabel.text += "\n" + size + "*" + size; if (settings.GetHandi()) { litem.handicapLabel.text = "Yes"; } else { litem.handicapLabel.text = "No"; } }
public ChatSocketThreadedJob(Server.TokenAndId tai) : base(SocketManager.CHAT_SERVER, null) { this.tai = tai; this.callback = MessageCallback; this.Write("authorize id=" + tai.id + ";token=" + tai.token); }
public void SetGameWidgetPart(Server.TokenAndId tai, Game game) { this.tai = tai; this.game = game; gameWidget = new GameWidget(tai, game); CrazyGoTimerControl timerControl = new CrazyGoTimerControl(250, timerScript); gameWidget.Controls.timer = timerControl; gameWidget.Callbacks.updateGameCallback = delegate(string s, int a) { UpdateGameCallback(s, a); }; gameWidget.Callbacks.eventCallback = delegate(string message) { OnEvent(message); }; gameWidget.Callbacks.illegalMoveCallback = delegate { UnityEngine.Debug.Log("Illegal move"); }; gameWidget.Callbacks.gameEndedCallback = delegate(string res) { this.OnGameEnd(res); }; gameWidget.Callbacks.gameEndedCallback = delegate(string s) { OnGameEnd(s); UnityEngine.Debug.Log("Game ended: result is " + s); }; gameWidget.Callbacks.eventCallback = delegate(string s) { OnEvent(s); //UnityEngine.Debug.Log("Event: " + s); }; moveButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { //pressButtonSound.Play(); Point a = this.controller.GetCurrentMoveIndicator(); if (a != null) { gameWidget.MakeAMove(a.x + "-" + a.y); } } ))); resignButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { pressButtonSound.Play(); Utils.MakeVisible(resignPopup.transform); } ))); yesResignButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { pressButtonSound.Play(); Utils.MakeUnvisible(resignPopup.transform); gameWidget.MakeAMove("resign"); } ))); this.yesTry.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { pressButtonSound.Play(); Utils.MakeUnvisible(this.tryPopup.transform); gameWidget.MakeAMove("yes"); } ))); this.noTry.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { pressButtonSound.Play(); Utils.MakeUnvisible(this.tryPopup.transform); gameWidget.MakeAMove("no"); } ))); this.passButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { pressButtonSound.Play(); Utils.MakeUnvisible(resignPopup.transform); gameWidget.MakeAMove("pass"); } ))); this.agreeButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { pressButtonSound.Play(); Utils.MakeUnvisible(resignPopup.transform); gameWidget.MakeAMove("agree"); } ))); this.askButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { pressButtonSound.Play(); Utils.MakeUnvisible(resignPopup.transform); gameWidget.MakeAMove("ask"); } ))); this.goButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { gameWidget.MakeAMove("go"); } ))); noResignButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { pressButtonSound.Play(); Utils.MakeUnvisible(resignPopup.transform); //gameWidget.MakeAMove("resign"); } ))); exitButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { GoToLobby(); } ))); /* * this.board.SetUserTogglePoint(delegate (Point a) * { * if (a.x >= 0 && a.x < this.board.GetN()) * { * if (a.y >= 0 && a.y < this.board.GetN()) * { * gameWidget.MakeAMove(a.x + "-" + a.y); * } * } * }); */ gameWidget.Go(); SetInitialData(); StartChat(); }
public GameWidget(Server.TokenAndId tai, Game game) : base() { this.game = game; this.tai = tai; id = random.Next(); }
public override void SetItem(GameObject widget, User item, Action <User, int> action, Server.TokenAndId tai) { PlayerListItem litem = widget.GetComponent <PlayerListItem>(); litem.login.text = item.login + "(" + item.GetRankString() + ")"; litem.challengeButton.onClick.Add(new EventDelegate(new EventDelegate.Callback( delegate { action(item, item.id); } ))); }
public void Set(List <T> items, int x, int y, int height, Action <T, int> action, Server.TokenAndId tai) { slider.alpha = 1.0f; RemoveCategory("items"); for (int i = 0; i < items.Count; i++) { T item = items[i]; GameObject widget = AddWidget("items", prefab, x, -(height * i + y)); SetItem(widget, item, action, tai); } }
public abstract void SetItem(GameObject widget, T item, Action <T, int> action, Server.TokenAndId tai);
public LobbyWidget(Server.TokenAndId tai) : base() { this.tai = tai; }
public ChatWidget(Server.TokenAndId tai) : base() { this.tai = tai; }