Example #1
0
 public static void SaveToDisk()     // write data to file
 {
     if (data.items.Count == 0)
     {
         return;
     }
     SerializatorBinary.SaveBinary(data, GetPath());
 }
Example #2
0
 public static void SaveToDisk()     // write data to file
 {
     if (data.items.Count == 0)
     {
         return;
     }
     SerializatorBinary.SaveBinary(data, GetPath());
     Debug.Log("[SaveGame] --> Save game data: " + GetPath());
 }
Example #3
0
 static void Load()
 {
     data = SerializatorBinary.LoadBinary(GetPath());
     Debug.Log("[SaveGame] --> Loading the save file: " + GetPath());
 }
Example #4
0
 static void Load()
 {
     data = SerializatorBinary.LoadBinary(GetPath());
 }