public void AddBlock(Block block) { coder.Add(block.GetHash(), block.Serialize()); if (Height > 0) { topBlockOffset = coder.Lookup.NextOffset(topBlockOffset); } else { topBlockOffset = 0; } Height = block.Height; }
public void AddBlock(Block block) { coder.Add(block.GetHash(), block.Serialize()); if (Height > 0) { topBlockOffset = coder.Lookup.NextOffset(topBlockOffset); } else { topBlockOffset = 0; } Height = block.Height; }