/// <summary> /// Initializes a new instance of the <see cref="StoredCredential" /> class. /// </summary> /// <param name="sequence">Indicates if the transaction is first or subsequent. Valid values are 'FIRST' and 'SUBSEQUENT'. (required).</param> /// <param name="scheduled">Indicates if the transaction is scheduled or part of an installment. (required).</param> /// <param name="referencedSchemeTransactionId">The transaction ID received from schemes for the initial transaction. May be required if sequence is 'SUBSEQUENT'..</param> /// <param name="initiator">Indicates whether it is a merchant-initiated or explicitly consented to by card holder. Valid values are 'MERCHANT' and 'CARDHOLDER'..</param> public StoredCredential(SequenceEnum sequence = default(SequenceEnum), bool scheduled = default(bool), string referencedSchemeTransactionId = default(string), InitiatorEnum?initiator = null) { this.Sequence = sequence; this.Scheduled = scheduled; this.ReferencedSchemeTransactionId = referencedSchemeTransactionId; this.Initiator = initiator; }
public ValidationErrorInfo( string error, ValidationCategoryType catType, string subType, SequenceEnum seq) { MyErrorString = error; MyCategoryType = catType; MyCategorySubType = subType; Sequence = seq; }
public ValidationErrorInfo( string error, ValidationCategoryType catType, string subType, SequenceEnum seq, object key) { MyErrorString = error; MyCategoryType = catType; MyCategorySubType = subType; MyLocationKey = key; Sequence = seq; }
internal void ShowControl(SequenceEnum value) { Control new_value = null; if (controls.ContainsKey(value)) { new_value = controls[value]; } else { new_value = CreateControl(value); controls[value] = new_value; } new_value.Parent = this; new_value.Dock = DockStyle.Fill; new_value.BringToFront(); new_value.Show(); }
private Control CreateControl(SequenceEnum value) { switch (value) { case SequenceEnum.LogInWindow_Control: return(new LogInPage()); case SequenceEnum.HomeWindow_Control: return(new UserHomeWindow()); case SequenceEnum.HomeAdmin_Control: return(new HomeAdmin()); case SequenceEnum.Admin_Settings: return(new AdminSettings()); case SequenceEnum.AllPerson_Control: return(new AllPerson()); case SequenceEnum.Users_Control: return(new Users()); case SequenceEnum.UserLog_Control: return(new UserLog()); case SequenceEnum.Teachers_Control: return(new Teachers()); case SequenceEnum.Students_Control: return(new lblStatus()); case SequenceEnum.Class_Control: return(new Classes()); case SequenceEnum.Subject_Control: return(new Subject()); case SequenceEnum.Result_Control: return(new Result()); case SequenceEnum.Progress_Control: return(new Progress()); case SequenceEnum.Achievement_Control: return(new Achievement()); case SequenceEnum.Vision_Control: return(new Vision()); case SequenceEnum.Notice_Control: return(new Notices()); case SequenceEnum.CreatePerson_Control: return(new CreatePerson()); case SequenceEnum.CreateTeacher_Control: return(new CreateTeacher()); case SequenceEnum.CreateStudent_Control: return(new CreateStudent()); case SequenceEnum.AddResult_Control: return(new AddResult()); case SequenceEnum.EditPerson_Control: return(new EditPerson()); case SequenceEnum.EditTeacher_Control: return(new EditTeacher()); case SequenceEnum.EditStudent_Control: return(new EditStudent()); case SequenceEnum.EditClass_Control: return(new EditClass()); case SequenceEnum.Event_Control: return(new Event()); default: return(null); } }
private Control CreateControl(SequenceEnum value) { switch (value) { case SequenceEnum.LogInWindow_Control: return new LogInPage(); case SequenceEnum.HomeWindow_Control: return new UserHomeWindow(); case SequenceEnum.HomeAdmin_Control: return new HomeAdmin(); case SequenceEnum.Admin_Settings: return new AdminSettings(); case SequenceEnum.AllPerson_Control: return new AllPerson(); case SequenceEnum.Users_Control: return new Users(); case SequenceEnum.UserLog_Control: return new UserLog(); case SequenceEnum.Teachers_Control: return new Teachers(); case SequenceEnum.Students_Control: return new lblStatus(); case SequenceEnum.Class_Control: return new Classes(); case SequenceEnum.Subject_Control: return new Subject(); case SequenceEnum.Result_Control: return new Result(); case SequenceEnum.Progress_Control: return new Progress(); case SequenceEnum.Achievement_Control: return new Achievement(); case SequenceEnum.Vision_Control: return new Vision(); case SequenceEnum.Notice_Control: return new Notices(); case SequenceEnum.CreatePerson_Control: return new CreatePerson(); case SequenceEnum.CreateTeacher_Control: return new CreateTeacher(); case SequenceEnum.CreateStudent_Control: return new CreateStudent(); case SequenceEnum.AddResult_Control: return new AddResult(); case SequenceEnum.EditPerson_Control: return new EditPerson(); case SequenceEnum.EditTeacher_Control: return new EditTeacher(); case SequenceEnum.EditStudent_Control: return new EditStudent(); case SequenceEnum.EditClass_Control: return new EditClass(); case SequenceEnum.Event_Control: return new Event(); default: return null; } }