public void CreateBad() { var value = SentimentValue.CreateBad(wordItem.Object); Assert.AreEqual(-1, value.DataValue.Value); Assert.IsFalse(value.DataValue.IsPositive); }
public void GetDistanced() { var value = SentimentValue.CreateBad(wordItem.Object); var distanced = value.GetDistanced(1); Assert.AreEqual(-1, distanced.DataValue.Value); distanced = value.GetDistanced(2); Assert.AreEqual(-1, distanced.DataValue.Value); distanced = value.GetDistanced(3); Assert.AreEqual(-0.5, distanced.DataValue.Value); distanced = value.GetDistanced(5); Assert.AreEqual(-0.25, distanced.DataValue.Value); }
public void Setup() { sentence = new Mock <ISentence>(); parent = new Mock <IWordItemRelationships>(); sentencePart = new Mock <ISentencePart>(); owner = new Mock <IWordItem>(); child = new Mock <IWordItemRelationships>(); parent.Setup(item => item.Owner) .Returns(owner.Object); owner.Setup(item => item.WordIndex) .Returns(5); first = new Mock <IWordItem>(); second = new Mock <IWordItem>(); third = new Mock <IWordItem>(); sentence.Setup(item => item.Occurrences) .Returns( new[] { first.Object, second.Object, third.Object }); sentencePart.Setup(item => item.Sentence) .Returns(sentence.Object); first.Setup(item => item.POS).Returns(POSTags.Instance.NN); first.Setup(item => item.Text).Returns("1"); first.Setup(item => item.IsSentiment) .Returns(true); first.Setup(item => item.IsFeature) .Returns(false); first.Setup(item => item.WordIndex) .Returns(1); second.Setup(item => item.Text).Returns("2"); second.Setup(item => item.POS).Returns(POSTags.Instance.NN); second.Setup(item => item.IsSentiment) .Returns(false); second.Setup(item => item.IsFeature) .Returns(false); second.Setup(item => item.WordIndex) .Returns(3); third.Setup(item => item.Text).Returns("3"); third.Setup(item => item.POS).Returns(POSTags.Instance.NN); third.Setup(item => item.IsSentiment) .Returns(true); third.Setup(item => item.IsFeature) .Returns(false); third.Setup(item => item.WordIndex) .Returns(10); parent.Setup(item => item.Part) .Returns(sentencePart.Object); first.Setup(item => item.Relationship) .Returns(child.Object); second.Setup(item => item.Relationship) .Returns(child.Object); third.Setup(item => item.Relationship) .Returns(child.Object); child.SetupSequence(item => item.Sentiment) .Returns(SentimentValue.CreateBad(owner.Object)) .Returns(SentimentValue.CreateBad(owner.Object)) .Returns(SentimentValue.CreateGood(owner.Object)) .Returns(SentimentValue.CreateGood(owner.Object)); child.Setup(item => item.PriorQuants) .Returns(new List <IWordItem>()); }