public void SendUploadSpeed_Constructs_The_Correct_Message(int speed) { var a = new SendUploadSpeedCommand(speed); var msg = a.ToByteArray(); var reader = new MessageReader <MessageCode.Server>(msg); var code = reader.ReadCode(); Assert.Equal(MessageCode.Server.SendUploadSpeed, code); Assert.Equal(speed, reader.ReadInteger()); }
public void SendUploadSpeed_Instantiates_Properly(int speed) { var a = new SendUploadSpeedCommand(speed); Assert.Equal(speed, a.Speed); }