public void SendUploadSpeed_Constructs_The_Correct_Message(int speed)
        {
            var a   = new SendUploadSpeedCommand(speed);
            var msg = a.ToByteArray();

            var reader = new MessageReader <MessageCode.Server>(msg);
            var code   = reader.ReadCode();

            Assert.Equal(MessageCode.Server.SendUploadSpeed, code);
            Assert.Equal(speed, reader.ReadInteger());
        }
        public void SendUploadSpeed_Instantiates_Properly(int speed)
        {
            var a = new SendUploadSpeedCommand(speed);

            Assert.Equal(speed, a.Speed);
        }