Example #1
0
 // Reset Button Fragments
 private void ResetButtonFragment_Click(object sender, RoutedEventArgs e)
 {
     //Buy Buttons
     BuyAtziri1.Clear();
     BuyAtziri2.Clear();
     BuyAtziri3.Clear();
     BuyAtziri4.Clear();
     BuyUAtziri1.Clear();
     BuyUAtziri2.Clear();
     BuyUAtziri3.Clear();
     BuyUAtziri4.Clear();
     BuyPale1.Clear();
     BuyPale2.Clear();
     BuyPale3.Clear();
     BuyPale4.Clear();
     BuyHydra.Clear();
     BuyPhoenix.Clear();
     BuyMinotaur.Clear();
     BuyChimera.Clear();
     BuyElder1.Clear();
     BuyElder2.Clear();
     BuyElder3.Clear();
     BuyElder4.Clear();
     BuyUElder1.Clear();
     BuyUElder2.Clear();
     BuyUElder3.Clear();
     BuyUElder4.Clear();
     BuyXoph.Clear();
     BuyTul.Clear();
     BuyEsh.Clear();
     BuyNetol.Clear();
     BuyChayula.Clear();
     BuyKarui.Clear();
     BuyMaraketh.Clear();
     BuyTemplar.Clear();
     BuyVaalE.Clear();
     BuyEternal.Clear();
     BuyOffering.Clear();
     BuyDVessel.Clear();
     BuySimulacrum.Clear();
     //Sell Buttons
     SellAtziri1.Clear();
     SellAtziri2.Clear();
     SellAtziri3.Clear();
     SellAtziri4.Clear();
     SellUAtziri1.Clear();
     SellUAtziri2.Clear();
     SellUAtziri3.Clear();
     SellUAtziri4.Clear();
     SellPale1.Clear();
     SellPale2.Clear();
     SellPale3.Clear();
     SellPale4.Clear();
     SellHydra.Clear();
     SellPhoenix.Clear();
     SellMinotaur.Clear();
     SellChimera.Clear();
     SellElder1.Clear();
     SellElder2.Clear();
     SellElder3.Clear();
     SellElder4.Clear();
     SellUElder1.Clear();
     SellUElder2.Clear();
     SellUElder3.Clear();
     SellUElder4.Clear();
     SellXoph.Clear();
     SellTul.Clear();
     SellEsh.Clear();
     SellNetol.Clear();
     SellChayula.Clear();
     SellKarui.Clear();
     SellMaraketh.Clear();
     SellTemplar.Clear();
     SellVaalE.Clear();
     SellEternal.Clear();
     SellOffering.Clear();
     SellDVessel.Clear();
     SellSimulacrum.Clear();
     //Profit TextBoxes
     ProfitAtziri1.Clear();
     ProfitAtziri2.Clear();
     ProfitAtziri3.Clear();
     ProfitAtziri4.Clear();
     ProfitUAtziri1.Clear();
     ProfitUAtziri2.Clear();
     ProfitUAtziri3.Clear();
     ProfitUAtziri4.Clear();
     ProfitPale1.Clear();
     ProfitPale2.Clear();
     ProfitPale3.Clear();
     ProfitPale4.Clear();
     ProfitHydra.Clear();
     ProfitPhoenix.Clear();
     ProfitMinotaur.Clear();
     ProfitChimera.Clear();
     ProfitElder1.Clear();
     ProfitElder2.Clear();
     ProfitElder3.Clear();
     ProfitElder4.Clear();
     ProfitUElder1.Clear();
     ProfitUElder2.Clear();
     ProfitUElder3.Clear();
     ProfitUElder4.Clear();
     ProfitXoph.Clear();
     ProfitTul.Clear();
     ProfitEsh.Clear();
     ProfitNetol.Clear();
     ProfitChayula.Clear();
     ProfitKarui.Clear();
     ProfitMaraketh.Clear();
     ProfitTemplar.Clear();
     ProfitVaalE.Clear();
     ProfitEternal.Clear();
     ProfitOffering.Clear();
     ProfitDVessel.Clear();
     ProfitSimulacrum.Clear();
     //Quantbox
     QuantBoxFragment.Clear();
 }
 // Reset Button
 private void ResetButton_Click(object sender, RoutedEventArgs e)
 {
     //Buy Buttons
     BuyAlchemy.Clear();
     BuyAlt.Clear();
     BuyAncient.Clear();
     BuyAnnulment.Clear();
     BuyAugment.Clear();
     BuyBauble.Clear();
     BuyBinding.Clear();
     BuyBlessed.Clear();
     BuyChance.Clear();
     BuyChisel.Clear();
     BuyChromatic.Clear();
     BuyDivine.Clear();
     BuyEngineers.Clear();
     BuyEx.Clear();
     BuyFusing.Clear();
     BuyGCP.Clear();
     BuyHarbinger.Clear();
     BuyHorizons.Clear();
     BuyJeweller.Clear();
     BuyOffering.Clear();
     BuyPerandus.Clear();
     BuyPortal.Clear();
     BuyRegal.Clear();
     BuyRegret.Clear();
     BuyRSextant.Clear();
     BuyScouring.Clear();
     BuyScrap.Clear();
     BuySilver.Clear();
     BuyTransmute.Clear();
     BuyVaal.Clear();
     BuyWhetstone.Clear();
     BuyWisdom.Clear();
     BuyWSextant.Clear();
     BuyYSextant.Clear();
     //Sell Buttons
     SellAlchemy.Clear();
     SellAlt.Clear();
     SellAncient.Clear();
     SellAnnulment.Clear();
     SellAugment.Clear();
     SellBauble.Clear();
     SellBinding.Clear();
     SellBlessed.Clear();
     SellChance.Clear();
     SellChisel.Clear();
     SellChromatic.Clear();
     SellDivine.Clear();
     SellEngineers.Clear();
     SellEx.Clear();
     SellFusing.Clear();
     SellGCP.Clear();
     SellHarbinger.Clear();
     SellHorizons.Clear();
     SellJeweller.Clear();
     SellOffering.Clear();
     SellPerandus.Clear();
     SellPortal.Clear();
     SellRegal.Clear();
     SellRegret.Clear();
     SellRSextant.Clear();
     SellScouring.Clear();
     SellScrap.Clear();
     SellSilver.Clear();
     SellTransmute.Clear();
     SellVaal.Clear();
     SellWhetstone.Clear();
     SellWisdom.Clear();
     SellWSextant.Clear();
     SellYSextant.Clear();
     //Profit TextBoxes
     ProfitAlchemy.Clear();
     ProfitAlt.Clear();
     ProfitAncient.Clear();
     ProfitAnnulment.Clear();
     ProfitAugment.Clear();
     ProfitBauble.Clear();
     ProfitBinding.Clear();
     ProfitBlessed.Clear();
     ProfitChance.Clear();
     ProfitChisel.Clear();
     ProfitChromatic.Clear();
     ProfitDivine.Clear();
     ProfitEngineers.Clear();
     ProfitEx.Clear();
     ProfitFusing.Clear();
     ProfitGCP.Clear();
     ProfitHarbinger.Clear();
     ProfitHorizons.Clear();
     ProfitJeweller.Clear();
     ProfitOffering.Clear();
     ProfitPerandus.Clear();
     ProfitPortal.Clear();
     ProfitRegal.Clear();
     ProfitRegret.Clear();
     ProfitRSextant.Clear();
     ProfitScouring.Clear();
     ProfitScrap.Clear();
     ProfitSilver.Clear();
     ProfitTransmute.Clear();
     ProfitVaal.Clear();
     ProfitWhetstone.Clear();
     ProfitWisdom.Clear();
     ProfitWSextant.Clear();
     ProfitYSextant.Clear();
 }