public void SquadRemoved(NodeRemoveEvent e, SelfUserSquadNode selfUserSquad, [JoinAll, Combine] MatchMakingModeNode gameModeItemNode) { this.DelayUpdate(gameModeItemNode); }
public void SelfUserInSuad(NodeAddedEvent e, SelfUserSquadNode selfUserSquad, [Combine] MatchMakingModeNode gameModeItemNode) { this.DelayUpdate(gameModeItemNode); }