private bool IsBeamInFireControlList(Entity beam) { if (SelectedFireControl == null || _fireControlList.SelectedIndex == -1) { return(false); } var instancesDB = SelectedShip.GetDataBlob <ComponentInstancesDB>(); List <KeyValuePair <Entity, List <Entity> > > fcList = EntityStoreHelpers.GetComponentsOfType <BeamFireControlAtbDB>(instancesDB.SpecificInstances); //new List<KeyValuePair<Entity, List<Entity>>>(SelectedShip.GetDataBlob<ComponentInstancesDB>().SpecificInstances.Where(item => item.Key.HasDataBlob<BeamFireControlAtbDB>()).ToList()); foreach (KeyValuePair <Entity, List <Entity> > kvp in fcList) { foreach (Entity instance in kvp.Value) { if (SelectedFireControl.GetDataBlob <FireControlInstanceAbilityDB>().AssignedWeapons.Contains(beam)) { return(true); } } } return(false); }
public void OnRemoveOrder() { if (SelectedShip == null) { return; } BaseOrder nextOrder; Queue <BaseOrder> orderList = SelectedShip.GetDataBlob <ShipInfoDB>().Orders; int totalOrders = orderList.Count; for (int i = 0; i < totalOrders; i++) { nextOrder = orderList.Dequeue(); if (nextOrder != SelectedMoveOrder) { orderList.Enqueue(nextOrder); } } RefreshOrders(0, 0); }
public void RefreshOrderList(int a, int b) { if (SelectedShip == null) { return; } List <BaseOrder> orders = new List <BaseOrder>(SelectedShip.GetDataBlob <ShipInfoDB>().Orders); _moveOrderList.Clear(); foreach (BaseOrder order in orders) { string orderDescription = ""; switch (order.OrderType) { case orderType.MOVETO: MoveOrder moveOrder = (MoveOrder)order; orderDescription += "Move to "; orderDescription += moveOrder.Target.GetDataBlob <NameDB>().GetName(_gameVM.CurrentFaction); break; default: break; } _moveOrderList.Add(order, orderDescription); } OnPropertyChanged(nameof(MoveOrderList)); OnPropertyChanged(nameof(MoveOrdersPossible)); }
public void RefreshFireControlList(int a, int b) { _fireControlList.Clear(); if (SelectedShip == null) { return; } if (!SelectedShip.HasDataBlob <BeamWeaponsDB>()) { _fireControlList.Clear(); return; } var instanceDB = SelectedShip.GetDataBlob <ComponentInstancesDB>(); if (instanceDB.TryGetComponentsByAttribute <BeamFireControlAtbDB>(out var fcList)) { int fcCount = 0; foreach (var item in fcList) { fcCount++; _fireControlList.Add(item, item.GetName()); } } //List<KeyValuePair<Entity, List<Entity>>> fcList = EntityStoreHelpers.GetComponentsOfType<BeamFireControlAtbDB>(instanceDB.SpecificInstances); //new List<KeyValuePair<Entity, List<Entity>>>(instanceDB.SpecificInstances.ToDictionary().Where(item => item.Key.HasDataBlob<BeamFireControlAtbDB>()).ToList()); /* * foreach (KeyValuePair<Entity, List<Entity>> kvp in fcList) * { * int fcCount = 0; * if (kvp.Key.HasDataBlob<BeamFireControlAtbDB>()) * foreach(Entity instance in kvp.Value) * { * fcCount++; * _fireControlList.Add(instance, kvp.Key.GetDataBlob<NameDB>().DefaultName + fcCount); * } * * * } */ _fireControlList.SelectedIndex = 0; RefreshBeamWeaponsList(0, 0); // OnPropertyChanged(nameof(FireControlList)); }
public void RefreshBeamWeaponsList(int a, int b) { _attachedBeamList.Clear(); _freeBeamList.Clear(); if (SelectedShip == null || _shipList.SelectedIndex == -1) { return; } if (_fireControlList.Count > 0 && _fireControlList.SelectedIndex != -1) { int beamCount = 0; foreach (Entity beam in SelectedFireControl.GetDataBlob <FireControlInstanceAbilityDB>().AssignedWeapons) { beamCount++; _attachedBeamList.Add(beam, beam.GetDataBlob <ComponentInstanceInfoDB>().DesignEntity.GetDataBlob <NameDB>().DefaultName + " " + beamCount); } } else { _attachedBeamList.Clear(); } var instancesDB = SelectedShip.GetDataBlob <ComponentInstancesDB>(); List <KeyValuePair <Entity, List <Entity> > > beamList = EntityStoreHelpers.GetComponentsOfType <BeamWeaponAtbDB>(instancesDB.SpecificInstances); beamList.AddRange(EntityStoreHelpers.GetComponentsOfType <SimpleBeamWeaponAtbDB>(instancesDB.SpecificInstances)); //new List<KeyValuePair<Entity, List<Entity>>>(SelectedShip.GetDataBlob<ComponentInstancesDB>().SpecificInstances.Where(item => item.Key.HasDataBlob<BeamWeaponAtbDB>() || item.Key.HasDataBlob<SimpleBeamWeaponAtbDB>()).ToList()); bool isBeamControlled = false; _freeBeamList.Clear(); // Get a list of all beam weapons not currently controlled by a fire control // @todo: make sure you check all fire controls - currently only lists // beams not set to the current fire control foreach (KeyValuePair <Entity, List <Entity> > kvp in beamList) { int beamCount = 0; foreach (Entity instance in kvp.Value) { if (instance.GetDataBlob <WeaponStateDB>().FireControl == null) { _freeBeamList.Add(new KeyValuePair <Entity, string>(instance, kvp.Key.GetDataBlob <NameDB>().DefaultName + " " + ++beamCount)); } } } OnPropertyChanged(nameof(AttachedBeamList)); OnPropertyChanged(nameof(FreeBeamList)); }
public void RefreshFireControlList(int a, int b) { _fireControlList.Clear(); if (SelectedShip == null) { return; } if (!SelectedShip.HasDataBlob <BeamWeaponsDB>()) { _fireControlList.Clear(); return; } // The component instances all seem to think that their parent entity is Ensuing Calm, regardless of SelectedShip var instanceDB = SelectedShip.GetDataBlob <ComponentInstancesDB>(); List <KeyValuePair <Entity, List <Entity> > > fcList = EntityStoreHelpers.GetComponentsOfType <BeamFireControlAtbDB>(instanceDB.SpecificInstances); //new List<KeyValuePair<Entity, List<Entity>>>(instanceDB.SpecificInstances.ToDictionary().Where(item => item.Key.HasDataBlob<BeamFireControlAtbDB>()).ToList()); foreach (KeyValuePair <Entity, List <Entity> > kvp in fcList) { int fcCount = 0; if (kvp.Key.HasDataBlob <BeamFireControlAtbDB>()) { foreach (Entity instance in kvp.Value) { fcCount++; _fireControlList.Add(instance, kvp.Key.GetDataBlob <NameDB>().DefaultName + fcCount); } } } _fireControlList.SelectedIndex = 0; RefreshBeamWeaponsList(0, 0); // OnPropertyChanged(nameof(FireControlList)); }
private bool IsBeamInFireControlList(Entity beam) { if (SelectedFireControl == null || _fireControlList.SelectedIndex == -1) { return(false); } var instancesDB = SelectedShip.GetDataBlob <ComponentInstancesDB>(); var designs = instancesDB.GetDesignsByType(typeof(BeamFireControlAtbDB)); foreach (var design in designs) { foreach (var fc in instancesDB.GetComponentsBySpecificDesign(design.Guid)) { if (fc.ParentEntity.GetDataBlob <FireControlInstanceStateDB>().AssignedWeapons.Contains(beam)) { return(true); } } } //List<KeyValuePair<Entity, List<Entity>>> fcList = EntityStoreHelpers.GetComponentsOfType<BeamFireControlAtbDB>(instancesDB.SpecificInstances); //new List<KeyValuePair<Entity, List<Entity>>>(SelectedShip.GetDataBlob<ComponentInstancesDB>().SpecificInstances.Where(item => item.Key.HasDataBlob<BeamFireControlAtbDB>()).ToList()); /* * foreach (KeyValuePair<Entity, List<Entity>> kvp in fcList) * { * foreach (Entity instance in kvp.Value) * { * if (SelectedFireControl.GetDataBlob<FireControlInstanceAbilityDB>().AssignedWeapons.Contains(beam)) * return true; * } * } */ return(false); }