private void down_image_button_Clicked(object sender, EventArgs e) { SelectedMachine = SelectedMachine.MoveMachineDown(channel); }
public virtual bool CanAccept() { return(!QueueName.IsEmpty() && !SelectedMachine.IsEmpty()); }
private void right_image_button_Clicked(object sender, EventArgs e) { SelectedMachine = SelectedMachine.MoveMachineRight(channel); }