// Start is called before the first frame update void Start() { selectedKnob = SelectedKnob.leftTurntable; instructionText.text = "Turn knobs you would like to calibrate"; statusText.text = "Waiting for input..."; leftTurnText.text = "Left Turntable Knob: " + leftTurnKnob; rightTurnText.text = "Right Turntable Knob: " + rightTurnKnob; crossFadeText.text = "Crossfade: " + crossFadeKnob; }
public void SetCalibrationItem() { int index = itemDropdown.value; if (index == 0) { selectedKnob = SelectedKnob.leftTurntable; instructionText.text = "Left Knob Setup:\n Turn a knob for left input"; statusText.text = "Waiting for input..."; } else if (index == 1) { selectedKnob = SelectedKnob.rightTurntable; instructionText.text = "Right Knob Setup:\n Turn a knob for right input"; statusText.text = "Waiting for input..."; } else if (index == 2) { selectedKnob = SelectedKnob.crossFade; instructionText.text = "Fade Setup:\n Turn a knob for fade input"; statusText.text = "Waiting for input..."; } }