static void MenuDoSelectVertexColor() { SelectVertexColor instance = EditorToolbarLoader.GetInstance <SelectVertexColor>(); if (instance != null) { UnityEditor.ProBuilder.EditorUtility.ShowNotification(instance.DoAction().notification); } }
static bool MenuVerifySelectVertexColor() { SelectVertexColor instance = EditorToolbarLoader.GetInstance <SelectVertexColor>(); return(instance != null && instance.enabled); }