static void OnSelectSound(MySyncSoundBlock sync, ref SelectSoundMsg msg, MyNetworkClient sender)
 {
     sync.Entity.SelectSound(msg.CueId, false);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAll(msg);
     }
 }
        public void SendSelectSoundRequest(MyStringId cueId)
        {
            SelectSoundMsg msg = new SelectSoundMsg();

            msg.EntityId = Entity.EntityId;
            msg.CueId    = cueId;

            Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request);
        }
        public void SendSelectSoundRequest(MyCueId cueId)
        {
            SelectSoundMsg msg = new SelectSoundMsg();

            msg.EntityId = Entity.EntityId;
            msg.CueId = cueId;

            Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request);
        }
 static void OnSelectSound(MySyncSoundBlock sync, ref SelectSoundMsg msg, MyNetworkClient sender)
 {
     sync.Entity.SelectSound(msg.CueId, false);
     if (Sync.IsServer)
         Sync.Layer.SendMessageToAll(msg);
 }