Example #1
0
 public override void Intitialize(UltimaEngine engine)
 {
     base.Intitialize(engine);
     m_SelectServerGump = (SelectServerGump)Engine.UserInterface.AddControl(new SelectServerGump(), 0, 0);
     m_SelectServerGump.OnBackToLoginScreen += OnBackToLoginScreen;
     m_SelectServerGump.OnSelectLastServer  += OnSelectLastServer;
     m_SelectServerGump.OnSelectServer      += OnSelectServer;
 }
Example #2
0
        public override void Intitialize()
        {
            base.Intitialize();

            m_UserInterface = ServiceRegistry.GetService <UserInterfaceService>();
            m_Login         = ServiceRegistry.GetService <LoginModel>();

            m_SelectServerGump = (SelectServerGump)m_UserInterface.AddControl(new SelectServerGump(), 0, 0);
            m_SelectServerGump.OnBackToLoginScreen += OnBackToLoginScreen;
            m_SelectServerGump.OnSelectLastServer  += OnSelectLastServer;
            m_SelectServerGump.OnSelectServer      += OnSelectServer;
        }
Example #3
0
        public override void Intitialize()
        {
            base.Intitialize();

            m_UserInterface = ServiceRegistry.GetService <UserInterfaceService>();
            m_Login         = ServiceRegistry.GetService <LoginModel>();

            m_SelectServerGump = (SelectServerGump)m_UserInterface.AddControl(new SelectServerGump(), 0, 0);
            m_SelectServerGump.OnBackToLoginScreen += OnBackToLoginScreen;
            m_SelectServerGump.OnSelectLastServer  += OnSelectLastServer;
            m_SelectServerGump.OnSelectServer      += OnSelectServer;

            m_Login.Client.OnWaitingForRelay  += DoRelay;
            m_Login.Client.OnHasCharacterList += SwitchToSelectChar;

            SelectAServerIfOnlyOneServer();
        }