private void Button_Click(int index)
 {
     Menu.Hide();
     SelectRoom?.Invoke(index);
 }
Example #2
0
        public void Update()
        {
            if (vrPlaying)
            {
                if (Api.IsCloseButtonPressed)
                {
                    StartCoroutine(StopXR());
                    Exit?.Invoke();
                }

                if (Api.IsGearButtonPressed)
                {
                    Api.ScanDeviceParams();
                }

                Api.UpdateScreenParams();

                var doRaycast = (Bear.activeInHierarchy && !avatarAwake) || Menu.gameObject.activeInHierarchy;

                if (doRaycast)
                {
                    // See if we are looking at the bear
                    var        progressDelta = 0f;
                    RaycastHit hit;
                    if (Physics.Raycast(Cam.transform.position, Cam.transform.forward, out hit))
                    {
                        progressDelta = (1 / ProgressSpeed) * Time.deltaTime;
                    }
                    if (progressDelta > 0)
                    {
                        if (progress < 1)
                        {
                            progress = Mathf.Clamp01(progress + progressDelta);
                            if (GazeProgress)
                            {
                                GazeProgress.fillAmount = progress;
                            }
                            if (progress == 1)
                            {
                                GazeProgress.fillAmount = 0;
                                if (hit.collider.gameObject == Bear)
                                {
                                    Bootstrap.Facade.SendNotification(StoryMediator.Notifications.AvatarClicked);
                                    avatarAwake = true;
                                }
                                else
                                {
                                    var menuItem = Array.IndexOf(MenuColliders, hit.collider.gameObject);
                                    if (menuItem > 0)
                                    {
                                        SelectRoom?.Invoke(menuItem);
                                    }
                                }
                            }
                        }
                    }
                    else
                    {
                        progress = 0;
                    }
                }

                if (Spinner.activeInHierarchy)
                {
                    Spinner.transform.Rotate(Vector3.forward, SpinnerRotateSpeed * Time.deltaTime);
                }
#if UNITY_EDITOR
                var mouseDelta = lastMousePos - Input.mousePosition;
                lastMousePos = Input.mousePosition;
                var rotate = new Vector3(mouseDelta.y, -mouseDelta.x, 0) * Time.deltaTime * MouseRotateSpeed;
                CamRoot.transform.Rotate(rotate);

                if (Input.GetKeyDown(KeyCode.Escape))
                {
                    StopXR();
                    Exit?.Invoke();
                }
#endif
            }
        }