// Use this for initialization void Start() { sac1 = GameObject.FindGameObjectWithTag("Player1").GetComponent <SelectAnotherCharacter>(); sac2 = GameObject.FindGameObjectWithTag("Player2").GetComponent <SelectAnotherCharacter>(); canRestart = false; audioSource = GetComponent <AudioSource>(); audioSource.PlayOneShot(Theme); audioSource.PlayOneShot(storm); Time.timeScale = 1; }
// Use this for initialization void Start() { mp = this.GetComponent <MovementPlayer>(); sac = this.GetComponent <SelectAnotherCharacter>(); hm = GameObject.FindGameObjectWithTag("GameManager").GetComponent <HitManager>(); }