// Start is called before the first frame update
    void Start()
    {
        SecurityListener.SetOnHackDetectListener(OnHackDetected);
        SecurityListener.SetOnErrorListener(OnError);

        Gold = new Int32(8801);

        Cash       = new Int32();
        Cash.Value = 8801;

        Cash.Value = Cash.Value + Gold.Value;

        _isClear = new Boolean(false);

        Debug.Log(Gold.Value);
        Debug.Log(Cash);
        Debug.Log(_isClear);
    }