//SecurityGroup Object Scope Validation check the entire object for validity... private byte SecurityGroupIsValid(SecurityGroup item, out string errorMessage) { //validate key errorMessage = ""; if (string.IsNullOrEmpty(item.SecurityGroupID)) { errorMessage = "ID Is Required."; return(1); } EntityStates entityState = GetSecurityGroupState(item); if (entityState == EntityStates.Added && SecurityGroupExists(item.SecurityGroupID)) { errorMessage = "Item All Ready Exists."; return(1); } //check cached list for duplicates... int count = SecurityGroupList.Count(q => q.SecurityGroupID == item.SecurityGroupID); if (count > 1) { errorMessage = "Item All Ready Exists..."; return(1); } //validate Description if (string.IsNullOrEmpty(item.Name)) { errorMessage = "Name Is Required."; return(1); } //a value of 2 is pending changes... //On Commit we will give it a value of 0... return(2); }
private void ChangeKeyLogic() { if (!string.IsNullOrEmpty(SelectedSecurityGroup.SecurityGroupID)) {//check to see if key is part of the current companylist... SecurityGroup query = SecurityGroupList.Where(company => company.SecurityGroupID == SelectedSecurityGroup.SecurityGroupID && company.AutoID != SelectedSecurityGroup.AutoID).FirstOrDefault(); if (query != null) {//revert it back SelectedSecurityGroup.SecurityGroupID = SelectedSecurityGroupMirror.SecurityGroupID; //change to the newly selected company... SelectedSecurityGroup = query; return; } //it is not part of the existing list try to fetch it from the db... SecurityGroupList = GetSecurityGroupByID(SelectedSecurityGroup.SecurityGroupID, XERP.Client.ClientSessionSingleton.Instance.CompanyID); if (SecurityGroupList.Count == 0)//it was not found do new record required logic... { NotifyNewRecordNeeded("Record " + SelectedSecurityGroup.SecurityGroupID + " Does Not Exist. Create A New Record?"); } else { SelectedSecurityGroup = SecurityGroupList.FirstOrDefault(); } } else { string errorMessage = "ID Is Required."; NotifyMessage(errorMessage); //revert back to the value it was before it was changed... if (SelectedSecurityGroup.SecurityGroupID != SelectedSecurityGroupMirror.SecurityGroupID) { SelectedSecurityGroup.SecurityGroupID = SelectedSecurityGroupMirror.SecurityGroupID; } } }
public void DeleteSecurityGroupCommand() { try { int i = 0; int ii = 0; for (int j = SelectedSecurityGroupList.Count - 1; j >= 0; j--) { SecurityGroup item = (SecurityGroup)SelectedSecurityGroupList[j]; //get Max Index... i = SecurityGroupList.IndexOf(item); if (i > ii) { ii = i; } Delete(item); SecurityGroupList.Remove(item); } if (SecurityGroupList != null && SecurityGroupList.Count > 0) { //back off one index from the max index... ii = ii - 1; //if they delete the first row... if (ii < 0) { ii = 0; } //make sure it does not exceed the list count... if (ii >= SecurityGroupList.Count()) { ii = SecurityGroupList.Count - 1; } SelectedSecurityGroup = SecurityGroupList[ii]; //we will only enable committ for dirty validated records... if (Dirty == true) { AllowCommit = CommitIsAllowed(); } else { AllowCommit = false; } } else//only one record, deleting will result in no records... { SetAsEmptySelection(); } }//we try catch company delete as it may be used in another table as a key... //As well we will force a refresh to sqare up the UI after the botched delete... catch { NotifyMessage("SecurityGroup/s Can Not Be Deleted. Contact XERP Admin For More Details."); Refresh(); } }
private void OnSearchResult(object sender, NotificationEventArgs <BindingList <SecurityGroup> > e) { if (e.Data != null && e.Data.Count > 0) { SecurityGroupList = e.Data; SelectedSecurityGroup = SecurityGroupList.FirstOrDefault(); Dirty = false; AllowCommit = false; } UnregisterToReceiveMessages <BindingList <SecurityGroup> >(MessageTokens.SecurityGroupSearchToken.ToString(), OnSearchResult); }
//Object.Property Scope Validation... private bool SecurityGroupIsValid(SecurityGroup item, _securityGroupValidationProperties validationProperties, out string errorMessage) { errorMessage = ""; switch (validationProperties) { case _securityGroupValidationProperties.SecurityGroupID: //validate key if (string.IsNullOrEmpty(item.SecurityGroupID)) { errorMessage = "ID Is Required."; return(false); } EntityStates entityState = GetSecurityGroupState(item); if (entityState == EntityStates.Added && SecurityGroupExists(item.SecurityGroupID)) { errorMessage = "Item All Ready Exists..."; return(false); } //check cached list for duplicates... int count = SecurityGroupList.Count(q => q.SecurityGroupID == item.SecurityGroupID); if (count > 1) { errorMessage = "Item All Ready Exists..."; return(false); } break; case _securityGroupValidationProperties.Name: //validate Description if (string.IsNullOrEmpty(item.Name)) { errorMessage = "Description Is Required."; return(false); } break; } return(true); }
private bool NewSecurityGroup(string itemID) { SecurityGroup newItem = new SecurityGroup(); //all new records will be give a negative int autoid... //when they are updated then sql will generate one for them overiding this set value... //it will allow us to give uniqueness to the tempory new records... //Before they are updated to the entity and given an autoid... //we use a negative number and keep subtracting by 1 for each new item added... //This will allow it to alwasy be unique and never interfere with SQL's positive autoid... _newSecurityGroupAutoId = _newSecurityGroupAutoId - 1; newItem.AutoID = _newSecurityGroupAutoId; newItem.SecurityGroupID = itemID; newItem.CompanyID = ClientSessionSingleton.Instance.CompanyID; newItem.IsValid = 1; newItem.NotValidMessage = "New Record Key Field/s Are Required."; SecurityGroupList.Add(newItem); _serviceAgent.AddToSecurityGroupRepository(newItem); SelectedSecurityGroup = SecurityGroupList.LastOrDefault(); AllowEdit = true; Dirty = false; return(true); }
public void ClearLogic() { SecurityGroupList.Clear(); SetAsEmptySelection(); }