public void Awake() { nextDifficultyScalingPoint = difficultyScalingThreshold; if(difficultyLevel < startingDifficultyLevel) { int steps = startingDifficultyLevel - difficultyLevel; for (int i = 0; i<steps;++i) { ScaleDifficulty(); } } bannedSection = builderWeights[0].type; bannedSectionWeight = builderWeights[0].weight; nextBannedSection = SectionBuilderType.bugs; }
public void selectNewSectionBuilder() { if(levelData.activeSectionBuilder.type != SectionBuilderType.clear) { difficultyManager.BanSectionType(levelData.activeSectionBuilder.type); newBuilderType = SectionBuilderType.clear; } else { newBuilderType = difficultyManager.GetSectionBuilder(); } levelData.activeSectionBuilder = availableSectionBuilders[newBuilderType]; sectionBuilderConfigurator.configureSectionBuilder(); }
public BuilderWeight(SectionBuilderType type, float weight) { this.type = type; this.weight = weight; }
public void BanSectionType(SectionBuilderType sectionTypeToBan) { nextBannedSection = sectionTypeToBan; }
private void StoreBannedSectionInfo(BuilderWeight builderWeight) { bannedSection = builderWeight.type; bannedSectionWeight = builderWeight.weight; }
private BuilderWeight GetBuilderWeightByType(SectionBuilderType type) { BuilderWeight builderWeight = null; for (int i = 0; i < builderWeights.Count; ++i) { if (builderWeights[i].type == type) { builderWeight = builderWeights[i]; } } return builderWeight; }
private void BanNextSection(SectionBuilderType sectionTypeToBan) { BuilderWeight newSectionToBan = GetBuilderWeightByType(sectionTypeToBan); StoreBannedSectionInfo(newSectionToBan); newSectionToBan.weight = 0f; }