private void OnTriggerStay2D(Collider2D collision) { if (true == PlayerMovement.onFirstRun) { HintRenderer.Instance.RenderHint("To activate the lever press the E key!"); PlayerMovement.onFirstRun = false; } if (collision.CompareTag("Player")) { if (Input.GetButtonDown("Action")) { spriteRenderer.flipX = true; SoundManagerScript.PlaySound("Rise03"); Secret.exposeSecret(); } } }