public void PopulateWeaponSkills() { if (FirstSlot != null) { FirstSlot.PopulateSkills(); } if (SecondSlot != null) { SecondSlot.PopulateSkills(); } if (ThirdSlot != null) { ThirdSlot.PopulateSkills(); } if (FourthSlot != null) { FourthSlot.PopulateSkills(); } }