private void ShowAllAssetList() { EditorGUILayout.BeginVertical(); _srcSearchTextField.OnGUI(); _scrollPos1 = EditorGUILayout.BeginScrollView(_scrollPos1, (GUIStyle)"Asset List"); foreach (var item in _assetList) { string fileName = Path.GetFileName(item.path); EditorGUILayout.BeginHorizontal(); //item.isSelected = GUILayout.Toggle(item.isSelected, fileName, GUILayout.Width(250)); if (GUILayout.Button(fileName, GUILayout.Width(250))) { _addQueue.Enqueue(item.path); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndScrollView(); EditorGUILayout.EndVertical(); }
private void ShowConfigList() { EditorGUILayout.BeginVertical(); _destSearchTextField.OnGUI(); _scrollPos2 = EditorGUILayout.BeginScrollView(_scrollPos2, (GUIStyle)"Config List"); foreach (var item in _configList) { string fileName = Path.GetFileName(item.path); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button(fileName, GUILayout.Width(250))) { _selectedItem = item; } if (GUILayout.Button("<<", GUILayout.Width(20))) { _removeQueue.Enqueue(item.path); } EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndScrollView(); EditorGUILayout.EndVertical(); }