public float Get(string lat, string lng, int province_id, int amphur_code, int well, int road, int shape, int width, int type_size, int distance, int appraisal, int size) { SearchPlace sp = new SearchPlace(); var search = sp.getPlace(lat, lng); int a = appraisal; float area = size; var nearby_parse = float.Parse(search, CultureInfo.InvariantCulture.NumberFormat); var weight_fac = sp.getWeight(province_id, amphur_code, well, road, shape, width, type_size, distance); var wf_parse = float.Parse(weight_fac, CultureInfo.InvariantCulture.NumberFormat); var weight_road = sp.getRoad(); var wr_parse = float.Parse(weight_road, CultureInfo.InvariantCulture.NumberFormat); var sums = (wf_parse * a) + (nearby_parse * a) + (wr_parse * a); var total = sums * area; return(total); }
public float Get(string lat, string lng) { SearchPlace sp = new SearchPlace(); var search = sp.getPlace(lat, lng); int a = 2000; float area = 60; var nearby_parse = float.Parse(search, CultureInfo.InvariantCulture.NumberFormat); //var weight_fac = sp.getWeight(); //var wf_parse = float.Parse(weight_fac, CultureInfo.InvariantCulture.NumberFormat); var weight_road = sp.getRoad(); var wr_parse = float.Parse(weight_road, CultureInfo.InvariantCulture.NumberFormat); var sums = (nearby_parse * a) + (wr_parse * a); var total = sums * area; return(sums); }