protected override void Init() { #if UNITY_IOS && !UNITY_EDITOR Debug.Log("Sdk init iosSdkInterface"); m_interface = new iosSdkInterface(); #elif UNITY_ANDROID && !UNITY_EDITOR Debug.Log("Sdk init androidInterface"); m_interface = new androidInterface(); #else Debug.Log("Sdk init pcSdkInterface"); m_interface = new pcSdkInterface(); #endif UCallback.GetInstance(); }
public Secure3dBuilder WithSdkInterface(SdkInterface sdkInterface) { SdkInterface = sdkInterface; return(this); }