Example #1
0
    void Start()
    {
        scrollPointsController = GameObject.Find("ScrollPoints").GetComponent <ScrollPointsController>();
        scrollMenuPosition     = scrollMenu.gameObject.transform.localPosition;
        miniWorldsPosition     = miniWorlds.gameObject.transform.position;
        scrollbarPosition      = scrollBar.transform.localPosition;

        scrollMenuWidth = scrollMenu.transform.GetComponent <RectTransform>().sizeDelta.x;

        anchorPoints = new int[numberOfWorlds];
        for (int i = 0; i < numberOfWorlds; i++)
        {
            anchorPoints[i] = ((i + 1) * -1080) + 540;
        }

        anchorBorders = new int[numberOfWorlds];
        for (int i = 0; i < numberOfWorlds; i++)
        {
            anchorBorders[i] = ((i + 1) * -1080);
        }
    }