public bool addScroll(Scroll s) { if(s.getWeight() + weight > weightLimit) { return false; } else { scrolls.Add(s); weight += s.getWeight(); return true; } }
public bool addScroll(Scroll s) { if(s.getWeight() + weight > weightLimit) { return false; } else { scrolls.Add(s); weight += s.getWeight(); return true; } }