public LocalisationTagsLoader(string namespaceName, ScriptEngine engine) : base(engine) { loader = UnityEngine.Object.FindObjectOfType <ScriptsLoader>(); cNamespace.Name = namespaceName; exprInter = engine.GetPlugin <ExpressionInterpreter> (); filters = engine.GetPlugin <FiltersPlugin> (); functionOperators = engine.GetPlugin <EventFunctionOperators> (); }
public void Load() { loader = UnityEngine.Object.FindObjectOfType <ScriptsLoader> (); }
public ScriptCompiler() { loader = UnityEngine.Object.FindObjectOfType <ScriptsLoader> (); }