public LocalisationTagsLoader(string namespaceName, ScriptEngine engine) : base(engine)
 {
     loader            = UnityEngine.Object.FindObjectOfType <ScriptsLoader>();
     cNamespace.Name   = namespaceName;
     exprInter         = engine.GetPlugin <ExpressionInterpreter> ();
     filters           = engine.GetPlugin <FiltersPlugin> ();
     functionOperators = engine.GetPlugin <EventFunctionOperators> ();
 }
 public void Load()
 {
     loader = UnityEngine.Object.FindObjectOfType <ScriptsLoader> ();
 }
Example #3
0
 public ScriptCompiler()
 {
     loader = UnityEngine.Object.FindObjectOfType <ScriptsLoader> ();
 }