private void Awake() { Time.timeScale = 1f; if (Main == null) { Main = this; } else if (Main != this) { Destroy(this.gameObject); } savedGameTitleControl.Setup(); sceneManager.Setup(); SFXManager.Setup(); settingsController.Setup(); Script_SystemSettings.DisableMouse(); systemSettings.TargetFrameRate(); systemSettings.SetScreenSettings(); }
public override void OnInspectorGUI() { DrawDefaultInspector(); Script_Start t = (Script_Start)target; }