Example #1
0
        private async void ScriptUpdateCommand_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            // Force update of script interface controls (if changed)
            ScriptUpdateButton.Focus();

            // Must be filtered by ScriptCommand_CanExecute before
            if (Model.WorkInProgress)
            {
                Global.Logger.SystemWrite(new LogInfo(LogState.CriticalError, $"Race condition with {nameof(Model.WorkInProgress)} happened in {nameof(ScriptUpdateCommand_Executed)}"));
                return;
            }

            // Get instances of Script and Project
            Script  targetScript = Model.CurMainTree.Script;
            Project p            = Model.CurMainTree.Script.Project;
            // Do not apply updateMultipleScript to MainScript, because users should use project update for this job.
            bool updateMultipleScript = targetScript.Type == ScriptType.Directory;

            if (!updateMultipleScript && !targetScript.IsUpdateable)
            {
                Global.Logger.SystemWrite(new LogInfo(LogState.CriticalError, $"Race condition with {nameof(Script.IsUpdateable)} happened in {nameof(ScriptUpdateCommand_Executed)}"));
                return;
            }

            // Define local variables
            Script[] targetScripts = null;
            // Update one script
            Script  newScript  = null;
            LogInfo updaterLog = null;

            // Update scripts
            Script[]  newScripts  = null;
            LogInfo[] updaterLogs = null;

            // Turn on progress ring
            Model.WorkInProgress = true;
            try
            {
                // Populate BuildTree
                ProjectTreeItemModel treeRoot = MainViewModel.PopulateOneTreeItem(targetScript, null, null);
                Model.BuildTreeItems.Clear();
                if (updateMultipleScript)
                { // Update a list of scripts
                    // We have to search in p.AllScripts rather than in ProjectTreeItemModel to find hidden scripts
                    // (ProjectTreeItemModel only contains visible scripts)
                    targetScripts = p.AllScripts
                                    .Where(x => x.TreePath.StartsWith(targetScript.TreePath, StringComparison.OrdinalIgnoreCase) &&
                                           x.IsUpdateable)
                                    .ToArray();
                    MainViewModel.ScriptListToTreeViewModel(p, targetScripts, false, treeRoot);
                    targetScripts = targetScripts.Where(x => x.Type != ScriptType.Directory).ToArray();
                    if (targetScripts.Length == 0)
                    {
                        // Ask user for confirmation
                        MessageBox.Show(this,
                                        $"Directory [{targetScript.Title}] does not contain any scripts that are able to be updated.",
                                        "No updateable scripts",
                                        MessageBoxButton.OK,
                                        MessageBoxImage.Warning);
                        return;
                    }
                }

                Model.BuildTreeItems.Add(treeRoot);
                Model.CurBuildTree = null;
                Debug.Assert(updateMultipleScript && targetScript != null && targetScripts != null ||
                             !updateMultipleScript && targetScript != null && targetScripts == null,
                             $"Check {updateMultipleScript}");

                // Ask user for confirmation
                string targetScriptCountStr;
                if (updateMultipleScript)
                {
                    targetScriptCountStr = targetScripts.Length == 1 ? "1 script" : $"{targetScripts.Length} scripts";
                }
                else
                {
                    targetScriptCountStr = $"script [{targetScript.Title}]";
                }
                MessageBoxResult result = MessageBox.Show(this,
                                                          $"Are you sure you want to update {targetScriptCountStr}?",
                                                          "Continue?",
                                                          MessageBoxButton.YesNo,
                                                          MessageBoxImage.Question);
                if (result == MessageBoxResult.No)
                {
                    return;
                }

                // Switch to Build View
                Model.BuildScriptFullProgressVisibility = Visibility.Collapsed;
                Model.SwitchNormalBuildInterface        = false;

                Stopwatch watch = Stopwatch.StartNew();

                // Run Updater
                string      customUserAgent = Global.Setting.General.UseCustomUserAgent ? Global.Setting.General.CustomUserAgent : null;
                FileUpdater updater         = new FileUpdater(p, Model, customUserAgent);
                if (updateMultipleScript) // Update a list of scripts
                {
                    (newScripts, updaterLogs) = await updater.UpdateScriptsAsync(targetScripts, true);

                    Logger.SystemWrite(updaterLogs);
                }
                else
                {
                    (newScript, updaterLog) = await updater.UpdateScriptAsync(targetScript, true);

                    Logger.SystemWrite(updaterLog);
                }

                watch.Stop();
                TimeSpan t = watch.Elapsed;
                Model.StatusBarText = $"Updated {targetScript.Title} ({t:h\\:mm\\:ss})";
            }
            finally
            {
                // Turn off progress ring
                Model.BuildScriptFullProgressVisibility = Visibility.Visible;
                Model.WorkInProgress = false;

                // Build Ended, Switch to Normal View
                Model.SwitchNormalBuildInterface = true;
                Model.DisplayScript(Model.CurMainTree.Script);
            }

            // Report results
            if (updateMultipleScript)
            { // Updated multiple scripts
                PackIconMaterialKind msgBoxIcon = PackIconMaterialKind.Information;
                StringBuilder        b          = new StringBuilder(updaterLogs.Length + 6);
                if (0 < newScripts.Length)
                {
                    b.AppendLine($"Successfully updated [{newScripts.Length}] scripts");
                }

                foreach (Script newSc in newScripts)
                {
                    ProjectTreeItemModel node = Model.CurMainTree.FindScriptByRealPath(newSc.RealPath);
                    Debug.Assert(node != null, "Internal error with MainTree management");
                    Model.PostRefreshScript(node, newSc);

                    b.AppendLine($"- {newSc.Title}");
                }

                LogInfo[] errorLogs = updaterLogs.Where(x => x.State == LogState.Error).ToArray();
                if (0 < errorLogs.Length)
                { // Failure
                    if (0 < newScripts.Length)
                    {
                        b.AppendLine();
                    }
                    b.AppendLine($"Failed to update [{targetScripts.Length - newScripts.Length}] scripts");
                    foreach (LogInfo log in errorLogs)
                    {
                        b.AppendLine($"- {log.Message}");
                    }

                    msgBoxIcon = PackIconMaterialKind.Alert;
                }

                const string   msgTitle = "Script Update Report";
                TextViewDialog dialog   = new TextViewDialog(this, msgTitle, msgTitle, b.ToString(), msgBoxIcon);
                dialog.ShowDialog();
            }
            else
            {     // Updated single script
                if (newScript != null)
                { // Success
                    ProjectTreeItemModel node = Model.CurMainTree.FindScriptByRealPath(newScript.RealPath);
                    Debug.Assert(node != null, "Internal error with MainTree management");
                    Model.PostRefreshScript(node, newScript);

                    MessageBox.Show(this, $"Successfully updated script {newScript.Title}",
                                    "Script Update Success",
                                    MessageBoxButton.OK,
                                    MessageBoxImage.Information);
                }
                else
                { // Failure
                    StringBuilder b = new StringBuilder(updaterLogs.Length + 6);

                    LogInfo[] errorLogs = updaterLogs.Where(x => x.State == LogState.Error).ToArray();
                    foreach (LogInfo log in errorLogs)
                    {
                        b.AppendLine($"- {log.Message}");
                    }

                    MessageBox.Show(this, b.ToString(), "Script Update Failure", MessageBoxButton.OK, MessageBoxImage.Error);
                }
            }
        }
Example #2
0
        private async void CreateScriptMetaFilesCommand_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            // Force update of script interface controls (if changed)
            ScriptUpdateButton.Focus();

            // Must be filtered by ScriptCommand_CanExecute before
            if (Model.WorkInProgress)
            {
                Global.Logger.SystemWrite(new LogInfo(LogState.CriticalError, $"Race condition with {nameof(Model.WorkInProgress)} happened in {nameof(ScriptUpdateCommand_Executed)}"));
                return;
            }

            // Get instances of Script and Project
            Script  targetScript = Model.CurMainTree.Script;
            Project p            = Model.CurMainTree.Script.Project;

            // Define local variables
            Script[]       targetScripts;
            List <LogInfo> logs = new List <LogInfo>();

            // Turn on progress ring
            Model.WorkInProgress = true;
            int successCount = 0;
            int errorCount   = 0;

            try
            {
                // Populate BuildTree
                ProjectTreeItemModel treeRoot = MainViewModel.PopulateOneTreeItem(targetScript, null, null);
                Model.BuildTreeItems.Clear();
                if (targetScript.Type == ScriptType.Directory || targetScript.IsMainScript)
                { // Update a list of scripts
                    // We have to search in p.AllScripts rather than in ProjectTreeItemModel to find hidden scripts
                    // (ProjectTreeItemModel only contains visible scripts)
                    if (targetScript.IsMainScript)
                    {
                        targetScripts = p.AllScripts.ToArray();
                    }
                    else
                    {
                        targetScripts = p.AllScripts
                                        .Where(x => x.TreePath.StartsWith(targetScript.TreePath, StringComparison.OrdinalIgnoreCase))
                                        .ToArray();
                    }

                    MainViewModel.ScriptListToTreeViewModel(p, targetScripts, false, treeRoot);
                    targetScripts = targetScripts.Where(x => x.Type != ScriptType.Directory).ToArray();
                    if (targetScripts.Length == 0)
                    {
                        // Ask user for confirmation
                        MessageBox.Show(this,
                                        $"Directory [{targetScript.Title}] does not contain any scripts.",
                                        "No child scripts",
                                        MessageBoxButton.OK,
                                        MessageBoxImage.Warning);
                        return;
                    }
                }
                else
                {
                    targetScripts = new Script[] { targetScript };
                }

                Model.BuildTreeItems.Add(treeRoot);
                Model.CurBuildTree = null;

                // Switch to Build View
                Model.BuildScriptProgressVisibility = Visibility.Collapsed;
                Model.BuildFullProgressMax          = targetScripts.Length;
                Model.BuildFullProgressValue        = 0;
                Model.SwitchNormalBuildInterface    = false;
                // I do not know why, but this line must come after SwitchNormalBuildInterface.
                Model.BuildEchoMessage = "Creating meta files...";

                Stopwatch watch = Stopwatch.StartNew();

                // Run Updater
                int idx = 0;
                foreach (Script sc in targetScripts)
                {
                    // Display script information
                    idx += 1;
                    Model.BuildFullProgressValue = idx;
                    Model.DisplayScriptTexts(sc, null);
                    Model.ScriptTitleText  = Model.ScriptTitleText;
                    Model.BuildEchoMessage = $"Creating meta files... ({idx * 100 / targetScripts.Length}%)";
                    Application.Current?.Dispatcher?.BeginInvoke((Action)(() =>
                    {
                        Model.DisplayScriptLogo(sc);

                        // BuildTree is empty -> return
                        if (Model.BuildTreeItems.Count == 0)
                        {
                            return;
                        }

                        if (Model.CurBuildTree != null)
                        {
                            Model.CurBuildTree.Focus = false;
                        }
                        Model.CurBuildTree = ProjectTreeItemModel.FindScriptByRealPath(Model.BuildTreeItems[0], sc.RealPath);
                        if (Model.CurBuildTree != null)
                        {
                            Model.CurBuildTree.Focus = true;
                        }
                    }));

                    // Do the real job
                    string destJsonFile = Path.ChangeExtension(sc.RealPath, ".meta.json");
                    try
                    {
                        await UpdateJson.CreateScriptUpdateJsonAsync(sc, destJsonFile);

                        logs.Add(new LogInfo(LogState.Success, $"Created meta file for [{sc.Title}]"));
                        successCount += 1;
                    }
                    catch (Exception ex)
                    {
                        logs.Add(new LogInfo(LogState.Error, $"Unable to create meta file for [{sc.Title}] - {Logger.LogExceptionMessage(ex)}"));
                        errorCount += 1;
                    }
                }

                // Log messages
                Logger.SystemWrite(logs);

                watch.Stop();
                TimeSpan t = watch.Elapsed;
                Model.StatusBarText = $"Updated {targetScript.Title} ({t:h\\:mm\\:ss})";
            }
            finally
            {
                // Turn off progress ring
                Model.WorkInProgress = false;

                // Build Ended, Switch to Normal View
                Model.BuildScriptProgressVisibility = Visibility.Visible;
                Model.BuildEchoMessage           = string.Empty;
                Model.SwitchNormalBuildInterface = true;
                Model.DisplayScript(Model.CurMainTree.Script);
            }

            PackIconMaterialKind msgBoxIcon = PackIconMaterialKind.Information;
            StringBuilder        b          = new StringBuilder(targetScripts.Length + 4);

            b.AppendLine($"Created [{successCount}] script meta files.");

            foreach (LogInfo log in logs.Where(x => x.State == LogState.Success))
            {
                b.AppendLine($"- {log.Message}");
            }

            if (0 < errorCount)
            { // Failure
                b.AppendLine();
                b.AppendLine($"Failed to create [{errorCount}] script meta files");
                foreach (LogInfo log in logs.Where(x => x.State == LogState.Error))
                {
                    b.AppendLine($"- {log.Message}");
                }

                msgBoxIcon = PackIconMaterialKind.Alert;
            }

            const string   msgTitle = "Script Meta Files Report";
            TextViewDialog dialog   = new TextViewDialog(this, msgTitle, msgTitle, b.ToString(), msgBoxIcon);

            dialog.ShowDialog();
        }
Example #3
0
        private void ScriptUpdateCommand_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            // Force update of script interface
            ScriptUpdateButton.Focus();

            MessageBox.Show("To be implemented", "Sorry", MessageBoxButton.OK, MessageBoxImage.Error);

            /*
             * Script sc = CurMainTree.Script;
             * Project p = CurMainTree.Script.Project;
             *
             * Model.BuildTree.Children.Clear();
             * ScriptListToTreeViewModel(p, new List<Script> { sc }, false, Model.BuildTree, null);
             * CurBuildTree = null;
             *
             * // Switch to Build View
             * Model.BuildScriptFullProgressVisibility = Visibility.Collapsed;
             * Model.SwitchNormalBuildInterface = false;
             *
             * // Turn on progress ring
             * Model.WorkInProgress = true;
             *
             * Stopwatch watch = Stopwatch.StartNew();
             *
             * Script newScript = null;
             * string msg = string.Empty;
             * Task task = Task.Run(() =>
             * {
             *  FileUpdaterOptions opts = new FileUpdaterOptions { Model = Model };
             *  if (Setting.General_UseCustomUserAgent)
             *      opts.UserAgent = Setting.General_CustomUserAgent;
             *
             *  (newScript, msg) = FileUpdater.UpdateScript(p, sc, opts);
             * });
             * task.Wait();
             *
             * if (newScript == null)
             * { // Failure
             *  MessageBox.Show(msg, "Update Error", MessageBoxButton.OK, MessageBoxImage.Error);
             *  Global.Logger.SystemWrite(new LogInfo(LogState.Error, msg));
             * }
             * else
             * {
             *  PostRefreshScript(CurMainTree, newScript);
             *
             *  MessageBox.Show(msg, "Update Success", MessageBoxButton.OK, MessageBoxImage.Information);
             *  Global.Logger.SystemWrite(new LogInfo(LogState.Success, msg));
             * }
             *
             * watch.Stop();
             * TimeSpan t = watch.Elapsed;
             * Model.StatusBarText = $"{p.ProjectName} build done ({t:h\\:mm\\:ss})";
             *
             * // Turn off progress ring
             * Model.BuildScriptFullProgressVisibility = Visibility.Visible;
             * Model.WorkInProgress = false;
             *
             * // Build Ended, Switch to Normal View
             * Model.SwitchNormalBuildInterface = true;
             * DrawScript(CurMainTree.Script);
             */
        }